Timber Piles!

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Timber Piles!

Postby Biddas » Wed Oct 02, 2013 2:01 am

Hello people
i'm working a lot with dry boards/
and i can say that is not reason to build timber piles with 5 tiles around each/
cause i always built 10 tiles around each//and it's not work/Wiki lie!!!!!!!
It's really random chance to get!!!!!!
what is that bug to get???10 tiles around each and what i got???nothing//
delete please game creators,you really can not to fix normal/
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Re: Timber Piles!

Postby Thor » Wed Oct 02, 2013 4:39 am

I think what you said was that you had some mold in your piles?
Yes, there's a random change of getting some.
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Re: Timber Piles!

Postby Biddas » Wed Oct 02, 2013 4:59 am

Thor wrote:I think what you said was that you had some mold in your piles?
Yes, there's a random change of getting some.



i can say you that at 16 timber piles i got only 5-7 dry //and i don't see any reason that why they did not dried/
also i cheked chance when i placed 10 tinber piles //around each 8-10 tiles clear//only paving territory/and i'v got 3 dried and all moldy
nice yeeeee////
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Re: Timber Piles!

Postby Thor » Wed Oct 02, 2013 5:24 am

Biddas wrote:
Thor wrote:I think what you said was that you had some mold in your piles?
Yes, there's a random change of getting some.



i can say you that at 16 timber piles i got only 5-7 dry //and i don't see any reason that why they did not dried/
also i cheked chance when i placed 10 tinber piles //around each 8-10 tiles clear//only paving territory/and i'v got 3 dried and all moldy
nice yeeeee////


Okay clearly something wrong. Did you build a fence around it? Animals could wander near timber piles and cause mold.
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Re: Timber Piles!

Postby Claeyt » Wed Oct 02, 2013 9:40 am

Remember that animal spawns and walking you character by the board piles will also affect the moldy board count.
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Re: Timber Piles!

Postby Snowpig » Wed Oct 02, 2013 10:01 am

Since recently i suspect that even clicking on the pile (while it is not ready) affects the mold growth. Therefore you should set them up in a corner of your claim where you definetly do not run through/walk by.
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Re: Timber Piles!

Postby Biddas » Wed Oct 02, 2013 11:20 am

Snowpig wrote:Since recently i suspect that even clicking on the pile (while it is not ready) affects the mold growth. Therefore you should set them up in a corner of your claim where you definetly do not run through/walk by.




GUYS!!!!!
Why you never lISTEN ME!!!!!
I wrote that this territory under pave!!!

only around on 12 tiles stone walls/but around each Timber 10 tiles clear territory/but stone walls can't have influence for 12 tiles/it's impossible
i checked about walking and nothing//i clothes for 5 days/and animals never respawn where pave territorry


IT"S RANDOM CHANCE~!
IT"S WORK FOR NOTHING!
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Re: Timber Piles!

Postby Biddas » Wed Oct 02, 2013 11:21 am

Snowpig wrote:Since recently i suspect that even clicking on the pile (while it is not ready) affects the mold growth. Therefore you should set them up in a corner of your claim where you definetly do not run through/walk by.




ANd about claim//they are under Stone claim and town claim too!
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Re: Timber Piles!

Postby MagicManICT » Wed Oct 02, 2013 4:43 pm

Is this a bug discussion or an attempt to try and figure out a game mechanic? If it's the latter, it's in the wrong forum.
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Re: Timber Piles!

Postby alprice » Wed Oct 02, 2013 4:52 pm

Biddas showed me a picture of the claim and it's inside a stone wall that is paved. He is upset that he only got a handful of dry boars and 90% were bad. I do think that he thinks that it is a bug or wonders why it is happening.
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