Demek's newbie questions

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Demek's newbie questions

Postby Kandarim » Fri Sep 27, 2013 7:11 pm

Demek wrote:18)How many hours does it take to get to the darkness? I should settle at least 2 hours of wander from boston I think, but don't want to get too close to darkness either. Will be about 20 humours by then.


That depends a lot on your climbing skills, the actual terrain you cross and so on and so forth. There's no real issue settling close to darkness (but right outside of it), as that won't drain any biles. By my reckoning, a good 1.5 hour hike can get you from boston to darkness (using wandering/running and a lot of canoe'ing) without any distractions.
I have neither the crayons nor the time to explain it to you.
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Re: Demek's newbie questions

Postby Demek » Sun Sep 29, 2013 8:10 am

Alright. Can't make a canoe yet though.
19) Hunting. What are the expected humour values for hunting deers and bears? Got 19 each (22yb), the beaver was supposed to be for 15b/yb but it almost kicked my ass with that spinning thing. The first blow is from slingshot+thrust, after that it's a lot of hit&run, but are there any more consistent strategies?
20)I read that you shouldn't have homestead inside your claim in case your secret goes wrong. Thought you setup your homestead on your hovel/farmer's house after leanto?
21) Base setup. Couldn't find any good pics aside justice threads, are there any established setups? Can't get a good picture from outside walls in-game most of the time.
Since some of the stuff is unmovable and expensive to make, wouldn't make sense to run from one end of the base to the other.
I guess I should prospect for wells and mines first and try to wall them in?
There is this part of grinding metal purity so I guess you can't rely on a single mine, but I saw a couple walled in, I guess for storage/saving claim space?
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Re: Demek's newbie questions

Postby Cheena » Sun Sep 29, 2013 8:53 am

Demek wrote:Alright. Can't make a canoe yet though.
19) Hunting. What are the expected humour values for hunting deers and bears? Got 19 each (22yb), the beaver was supposed to be for 15b/yb but it almost kicked my ass with that spinning thing. The first blow is from slingshot+thrust, after that it's a lot of hit&run, but are there any more consistent strategies?

Use and abuse of the stomp. About deers and bears, there are tricks that can be used but you'd better get to 50 YB for "safe" fights. Well, I can't really help better than that.

20)I read that you shouldn't have homestead inside your claim in case your secret goes wrong. Thought you setup your homestead on your hovel/farmer's house after leanto?

Er... No. Not that I know at least. Just setup a leanto in your base.

21) Base setup. Couldn't find any good pics aside justice threads, are there any established setups? Can't get a good picture from outside walls in-game most of the time.
Since some of the stuff is unmovable and expensive to make, wouldn't make sense to run from one end of the base to the other.
I guess I should prospect for wells and mines first and try to wall them in?
There is this part of grinding metal purity so I guess you can't rely on a single mine, but I saw a couple walled in, I guess for storage/saving claim space?


Can't answer, I'll let that to the pro's ^^
Trust your enemies more than your friends. Your enemies will never betray you.
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(Note: Citation is severely out of context.)
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Re: Demek's newbie questions

Postby Kandarim » Sun Sep 29, 2013 9:00 am

19) It's hard to make a suggestion on the required biles, because it depends so much on your combat abilities. I'd say 20-25+ for deer and 60+ for bear, without any slots and without much experience in the combat system. Of course slots like etterfangs will help you immensely because they both increase thrust damage and decrease animal damage.

20) You can currently set your homestead at either a leanto or a claim stone. If you have it set at a claimstone, people will be able to spawn there if they know your HS. Even if you don't usually have a HS set, it can be best to have your homestead at a leanto for additional safety and to get used to it.

21) It's pretty much all up to you, base designing and building is one of the things I enjoy most. Just keep in mind that you include everything you need into your base, and that all correlated things are close together: you want your fields, your ovens and your baking tables close together.

Don't currently bother with a well, the water you get out of it will always be 0% pure. You can get better for whatever purity you have going by some simple scouting.

You definitely want a mine in your claim. It'll give you pretty much infinite space underground. Just keep in mind that you won't be able to defend it (no braziers/walls underground, sadly) so don't keep anything precious there. Perfect place for drying frames, tanning tubs, coal clamps, oiling troughs and the like. An iron mine in your settlement will of course also give you access to the iron, a not to be underestimated commodity.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Demek's newbie questions

Postby Demek » Sun Sep 29, 2013 10:31 am

Thanks guys/gals, you really know your stuff.
Since I only have access to cobwebs and indian arrowheads, should I bother slotting them? Common combat power from arrowheads should still work to increase thrust damage?
Matching artifact/clothing proficiencies ofc.

So there are basic setups like fields/baking tables/ovens, fields/loom, stamp mill/ore smelter/anvil, clay trough/kiln, fireplace/whittling bench, saw buck/carpenter's bench/oiling trough, drying frames/tanning tub, not sure if I got everything. Makes sense only for the last 2 to be inside mine. Can I carry a log inside the mine?

22)Wait a sec, I thought you can only travel to someone's claim as a starting char instead of random teleports. Didn't work with leanto for my alt. How to travel to other people's claims if you know their secret?

23)Most recipes have a generic board in the required items (f.x bucket). Do fresh boards count for those recipes too?
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Re: Demek's newbie questions

Postby Kandarim » Sun Sep 29, 2013 12:42 pm

Demek wrote:Thanks guys/gals, you really know your stuff.
Since I only have access to cobwebs and indian arrowheads, should I bother slotting them? Common combat power from arrowheads should still work to increase thrust damage?
Matching artifact/clothing proficiencies ofc.

You'll find a nice little overview of the artifacts currently in the game here. Arrowheads and cobwebs can work perfectly well for a starter outfit. You should probably be getting some plausible chances (40+) to slot them into your starting clothes, so you can simply spawn new alts to get more clothes until you have a perfect set.

Cobwebs will give feral defence which helps lower animal damage, and the common combat offensive boost from the arrowheads will increase your own damage. It won't be much, but a full set (4 arrowheads) will give you +20% damage. I'd go with damage > defense for animals, unless your blood is much behind on your yellow bile.

Later on, you'll want to focus on flagstraps, etterfangs and polished buttons. WSS if you can afford it.

Demek wrote:Can I carry a log inside the mine?too?

Yes you can: you can carry anything into any building as long as you can carry it. You can't always carry them out, for example you can't carry cupboards out of houses without using a boat.

Demek wrote:22)Wait a sec, I thought you can only travel to someone's claim as a starting char instead of random teleports. Didn't work with leanto for my alt. How to travel to other people's claims if you know their secret?

Yes, only new characters can spawn at a homestead secret, and only if that secret is linked to a homestead claim with enough place for an extra leanto. However, once such a character is spawned it isn't hard to party them with an established character and walk to them. Don't underestimate the trouble people will go to to mess with you!

Demek wrote:23)Most recipes have a generic board in the required items (f.x bucket). Do fresh boards count for those recipes too?


fresh boards definitely do, planed and oiled might work (i am unsure myself, why would you waste them on something like that?). Moldy and warped boards definitely don't work.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Demek's newbie questions

Postby Demek » Sun Sep 29, 2013 1:42 pm

Thanks. Succeeded with slotting 2 arrowheads and a cobweb so far.
Not sure how do you know where the other person's homestead is, I have no indicator for my alts even though they are my kin.
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Re: Demek's newbie questions

Postby Kandarim » Sun Sep 29, 2013 2:05 pm

Demek wrote:Thanks. Succeeded with slotting 2 arrowheads and a cobweb so far.
Not sure how do you know where the other person's homestead is, I have no indicator for my alts even though they are my kin.


if you party them ("invite" in the kin list), you can click on the portrait in the upper left of the screen (which will be a question mark if they're far away, most likely) to start walking towards them. You'll also get an arrow for each of the party members, but the arrow is a lie. Unless you look at your character top-down, the arrow will always point to the wrong way.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Demek's newbie questions

Postby Demek » Sun Sep 29, 2013 3:16 pm

Ah, so that's it. I've never accepted any invite so far.
Think that's everything I needed to know and got the chars ready.
As I understand I can fit sawbuck/tanning tub into a canoe since they are carriable objects?
Will grind the leather to make the canoes and set out for more remote place then.
Thanks for everything.
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Re: Demek's newbie questions

Postby Kandarim » Sun Sep 29, 2013 3:37 pm

Demek wrote:Ah, so that's it. I've never accepted any invite so far.


And you never should from unknown players :)
Inviting people to your party will:
- reveal your location to them (sure, it's only a direction, but players that know the location of their own homestead on the world map can easily triangulate your position).
- give party members FULL rights on your claim. Everything from trespassing to waste will become available for them.

Demek wrote:Think that's everything I needed to know and got the chars ready.
As I understand I can fit sawbuck/tanning tub into a canoe since they are carriable objects?


yes you can, but remember that a canoe
- only holds a single liftable object
- is not equipable when it contains an object
- does not allow you to (easily) take out the object without water. If you put the canoe down on land it will turn over, making it hard to click the sack representing the object. With some hills and careful clicking you can get it out, though.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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