I guess darworth is just a solo pk that wanted a town to slaughter them after a while he just din't think about them asking alot of question , now that is done , my reaction is
lets enjoy the reply in here now.
Darwoth wrote:1> i am a solo pk. when things do not work out properly the "***** it, just kill everyone" solution is the easiest and most simple, in this manner i ensure that whatever is annoying me and any other **** that i may or may not know about is addressed.
Tijl wrote: Anyway, i regret nothing. It was a great month, and i had more fun then i probably would have ever had if i played alone. In the meanwhile some of us have gotten invitations from all kind of towns. I really appreciate them all, and all of them have appeal for one or more reasons. Darwoth, obviously i can't trust you anymore, but i don't dislike you for it. It's a permadeath game, and this is how things go. If you can't handle it, you shouldn't play it. I hope to meet you in game again someday, under my knife
Darwoth wrote:everyone seems to think i was supposed to help them build their newb hovels, this is the ridiculous mentality that led to saying ***** it and killing everyone, i provided a town that was already built with all of the infrastructure in place do do whatever folks needed, i provided both bells and i provided the deterrent that kept folks from killing all of you on the first day.
why the ***** is it my responsibility to log on and churn clay or dig plots with a bunch of newbs that i already gave one of the most developed towns on the server situated in an ideal spot to? seriously?
sorry, i moved past that stage a year ago.
i told everyone from the beginning my role was to be a subdued one and primarily was to keep the peace at the town, and organize events for the town when the memberbase was ready for it, it is not my job to do yet MORE **** for all of you.
and yes, i saw your numerous conversations about setting up your own town bells and so on in village chat from an alt that nobody knew was mine, this among a hundred other things was yet another drop in the bucket and one of the reasons you were one of the first to be killed. the town was not a recruitment center for you to come in and undermine the town with your suggestions that i was going to kill everyone so that your stupid ass could **** on my own efforts and drag all of the newbs to whatever town you decided to make.
I will be converting one of my many unused towns into a safe haven for the people on jamestown who wish to grow and prosper in relative peace with the aim of getting the majority of the servers playerbase all in one town/townchat together. i have ran numerous large cities in a variety of other games and i am not exactly a newb at this one either so i know how to keep **** running smoothly and limit sabotage, the only thing that can ***** this project is a lack of participation.
2> this town will grow quickly and will be the largest town (eventually only town) left standing on jamestown. you will have people to play with and talk with instead of playing in the mostly closed environment you have likely been experiencing up to this point.
5> there will be town events and meetings regularly, ranging from the typical dueling tournaments to random other non combat related events that myself or another townmember thinks up.
6> quality members of the town that i see are putting substantial effort into advancing themselves and/or the town, helping newbs in chat, doing tedious construction projects others shy away from, are good at combat and join the town militia etc will be randomly rewarded with things like seeds/humus to boost their characters.
7> everyone that has been a part of the town for a while and proven themselves to be a valuable addition and not a newb that logs on once or twice before quitting will be provided with their own purity compost bins.
8> there is a role for everyone. fighters, raiders, builders, explorers. all are needed for a large town and there will be tasks for all roles. fighters for those who want to defend the town and keep the peace but not raid, raiders for those who wish to help spread the towns influence by raiding resources and destroying our enemies. builders to build the town and other large construction projects that only a town will be able to complete and will leave the legacy of the builders on the server permanently (for one example i think it would be neat to see a 5+ tile wide road that avoids swimming or climbing going from jamestown, to our town, all the way to the western darkness and eventually have other settlements crop up along this "highway") explorers and foragers are always needed to map and discover rare resource nodes.
1> no killing/stealing/being a general ***** to your fellow townmates. any of this will result in you immediately being killed.
2> actively participate in town events, projects, defense and so on. casual players are fine, leeches or hangarounds that do not advance the town or themselves will not be tolerated.
3> have manners, when someone logs on and says hello respond with something other than silence. when someone does you a favor say thank you. lack of manners pisses me off and if you are consistently a ******** will result in you being killed.
4> you must build a plot in and live AT THE TOWN, i want to create a vibrant and active city. not just have a bunch of people in a chat together and yet still spread all over the map like everyone else's ****** towns
5> you are expected to provide basic security for your plot, with a relatively "open" town there will always be an occasional retard trying to annoy people. have at minimum a locked split rail fence and a few braziers on your plot to prevent being stolen from.
loftar wrote:***** the treaty.
loftar wrote:***** the treaty.
loftar wrote:***** the treaty.
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