Lovers of Loftar Part III 9/14 Patch Notes

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Lovers of Loftar Part III 9/14 Patch Notes

Postby jwhitehorn » Sun Sep 15, 2013 5:43 am

Greetings Filthy Squatters of Salem,

Loftar has confirmed the following patch notes from tonight's restart:

* Climbing Bug Fixed
* Braziers and Walls now Decay
*Treaty Enforcement Division (T.E.D) "Program" shut down
* Additional Bug that he won't disclose.


Anybody else find anything else?

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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby Binks » Sun Sep 15, 2013 8:16 am

jwhitehorn wrote:*Treaty Enforcement Division (T.E.D) "Program" shut down


I'll get in contact with Kandarim head of the Treaty Enforcement Division (T.E.D) program to see if we can't get things up and running again on Plymouth.
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby Jalpha » Sun Sep 15, 2013 8:44 am

Here here! The treaty has clearly been the best thing in the game so far. As evidenced by the phenomenally high active playerbase on Plymouth, where the treaty is most prevalent.

Seeing it removed could only result in catastrophe.
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby Spazzmaticus » Sun Sep 15, 2013 10:50 am

Treaty Enforcement Division Program? What's that?
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby RuneNL » Sun Sep 15, 2013 11:22 am

Spazzmaticus wrote:Treaty Enforcement Division Program? What's that?


Another delusion of Chief.
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby jwhitehorn » Sun Sep 15, 2013 5:09 pm

Spazzmaticus wrote:Treaty Enforcement Division Program? What's that?


A program that allowed easier enforcement of the Treaty. Loftar's update wiped out the ability for the program to work. Our Tribal scientists are hard at work to get it back up and running. Why the Greater Spirit made changes that were directly impede our ability to enforce Justice boggles me :(.

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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby Spazzmaticus » Sun Sep 15, 2013 5:24 pm

jwhitehorn wrote:
Spazzmaticus wrote:Treaty Enforcement Division Program? What's that?


A program that allowed easier enforcement of the Treaty. Loftar's update wiped out the ability for the program to work. Our Tribal scientists are hard at work to get it back up and running. Why the Greater Spirit made changes that were directly impede our ability to enforce Justice boggles me :(.

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Sooo... A bot? How else would such an update affect the game?
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby jwhitehorn » Sun Sep 15, 2013 5:49 pm

Spazzmaticus wrote:Sooo... A bot? How else would such an update affect the game?


I'm not sure. Loftar was cryptic about what else was changed but seems proud and confident that he fix'd quite an array of bugs. I simply listed the ones I got him to confirm.

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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby MagicManICT » Sun Sep 15, 2013 5:52 pm

Would be interesting to hear what changes that were made you guys used to run this thing that ended up breaking it. I have a few ideas on some of them, but probably not all of them.
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Re: Lovers of Loftar Part III 9/14 Patch Notes

Postby jwhitehorn » Sun Sep 15, 2013 5:58 pm

MagicManICT wrote:Would be interesting to hear what changes that were made you guys used to run this thing that ended up breaking it. I have a few ideas on some of them, but probably not all of them.


I don't involve myself in such witch-craft and science. I leave that to our Shamans and Medicine Men. So Unfortunately I couldn't tell you other than the fact that Justice took a huge blow last night :(.

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