The No PermaDeath MegaThread

Forum for suggesting changes to Salem.

Re: The No PermaDeath MegaThread

Postby jwhitehorn » Sun Aug 25, 2013 7:53 am

Grevalu wrote:I know this is the "No PermaDeath" thread, but can I just say how much I love the permadeath concept? Between Salem and Haven though, other games just don't feel the same. I'm bored without permadeath now. Just sayin'.


I agree 1000%. Salem has ruined me from all games that do not have Permadeath now.

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Re: Salem rocks! Perma-Death sux! A PvE server would rule!

Postby Eyesgood » Sun Aug 25, 2013 9:46 pm

Lihz wrote:Never

And goodbye


It always amazes me how players in a game become so narrow-minded to what they think the game should be that they become rude, arrogant, and utterly childish in their behavior, both in game and especially in the forums.

People have different ideas and the developers recognize this or else they would not have a forum in the first place. So try to be more tolerant of those ideas and stop making yourself look ignorant and the game unfriendly.
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Re: Salem rocks! Perma-Death sux! A PvE server would rule!

Postby DarkNacht » Sun Aug 25, 2013 10:21 pm

Eyesgood wrote:People have different ideas and the developers recognize this or else they would not have a forum in the first place. So try to be more tolerant of those ideas and stop making yourself look ignorant and the game unfriendly.

No they don't they want the game to be full PvP permadeath and it always will be and there will never be a special carebear server for those who don't like it. If you don't like full PvP permadeath then this is not the game for you.
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Re: Salem rocks! Perma-Death sux! A PvE server would rule!

Postby TeckXKnight » Mon Aug 26, 2013 12:39 am

Eyesgood wrote:It always amazes me how players in a game become so narrow-minded to what they think the game should be that they become rude, arrogant, and utterly childish in their behavior, both in game and especially in the forums.

People have different ideas and the developers recognize this or else they would not have a forum in the first place. So try to be more tolerant of those ideas and stop making yourself look ignorant and the game unfriendly.

Once again, please keep this civil. I will be especially hawking this thread because it is a persistently hot button issue.
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Re: Salem rocks! Perma-Death sux! A PvE server would rule!

Postby Dallane » Mon Aug 26, 2013 2:02 am

Eyesgood wrote:So try to be more tolerant of those ideas and stop making yourself look ignorant and the game unfriendly.


Yet you are the one being ignorant in not knowing that pvp is here to stay. This game is also extremely unfriendly with the current situation.

I understand why people don't want perma death but its very easy to avoid if you are careful. It gives your characters worth and meaning (talking about haven and hearth of course, salem just isn't there). If you didn't die in game this would be just another farmville with zero consequences to what you do in game.
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Re: The No PermaDeath MegaThread

Postby Thor » Mon Aug 26, 2013 4:40 am

jwhitehorn wrote:
Grevalu wrote:I know this is the "No PermaDeath" thread, but can I just say how much I love the permadeath concept? Between Salem and Haven though, other games just don't feel the same. I'm bored without permadeath now. Just sayin'.


I agree 1000%. Salem has ruined me from all games that do not have Permadeath now.

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Same here. Permadeath or GTFO ;)
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Re: The No PermaDeath MegaThread

Postby DarkNacht » Mon Aug 26, 2013 6:20 am

All MMOs could be improved by adding permadeath.
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Re: The No PermaDeath MegaThread

Postby Procne » Mon Aug 26, 2013 11:55 am

You mean all MMOs would be more fun for YOU :)

I wish there was non-PvP version of Salem, but there isn't.
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Re: The No PermaDeath MegaThread

Postby TeckXKnight » Mon Aug 26, 2013 12:42 pm

Procne wrote:You mean all MMOs would be more fun for YOU :)

I wish there was non-PvP version of Salem, but there isn't.

I believe that it is a matter of design and intent. Just about every single game out there is non-perma death and most don't even have PvP, let alone open PvP and destruction. Why make something that fits the mold of what everything else does? The devs intend to make something different and have built Salem from the core with the intent of it being open PvP with perma death and destruction. Without those features the necessity of humours rapidly dwindles as you get past the initial 50 and without real consequences there aren't even reasons to push them higher to hunt more dangerous animals.

When it comes down to it, we've seen that people play perma death games and enjoy perma death games. It's not the PvP or destruction that turn them off, it is poorly designed mechanics in the way of playing the game that do. I maintain that the UI needs some serious work and that even the basics such as the chat interface could use substantial improvements.
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Re: The No PermaDeath MegaThread

Postby Procne » Mon Aug 26, 2013 12:55 pm

TeckXKnight wrote:
Procne wrote:You mean all MMOs would be more fun for YOU :)

I wish there was non-PvP version of Salem, but there isn't.

I believe that it is a matter of design and intent. Just about every single game out there is non-perma death and most don't even have PvP, let alone open PvP and destruction. Why make something that fits the mold of what everything else does? The devs intend to make something different and have built Salem from the core with the intent of it being open PvP with perma death and destruction. Without those features the necessity of humours rapidly dwindles as you get past the initial 50 and without real consequences there aren't even reasons to push them higher to hunt more dangerous animals.

When it comes down to it, we've seen that people play perma death games and enjoy perma death games. It's not the PvP or destruction that turn them off, it is poorly designed mechanics in the way of playing the game that do. I maintain that the UI needs some serious work and that even the basics such as the chat interface could use substantial improvements.


I am aware of that. I was merely stating that permadeath isn't something that objectively makes every game better. As you said, it's a matter of design, intent and mechanics. Some people like it, some don't. That for my first sentence.

In the second part I meant that there is no non-PvP game with such fun mechanics like Salem / HnH and that I would gladly play a version of those games without PvP.
In other words, I think PvE mechanics alone in those 2 games are fun / original enough to give a lot of joy to builders / crafters. Even as single player games.

Can't wait for Stranded 3
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