Snowpig wrote:Eyesgood wrote:Someone needs to wake up and realize you can't mix deep crafting, skill-based progression with perma-death. It NEVER works.
Eve-Online....
loftar wrote:I not like, you not get
Eyesgood wrote:I played Salem when it first came out and I was really excited about it. But after what, a year, the pop is less than 100. What's wrong with this game? I will tell you. A grindy, time-consuming MMO cannot possibly succeed with such a severe penalty as perma-death. Who wants to dump hundreds of hours into a character only to lose it after a single death?
Someone needs to wake up and realize you can't mix deep crafting, skill-based progression with perma-death. It NEVER works. Create a PVE, non-perma death server and see if it doesn't quadruple the population. Otherwise, unplug the servers. You are wasting your time and money.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Eyesgood wrote:I played Salem when it first came out and I was really excited about it. But after what, a year, the pop is less than 100. What's wrong with this game? I will tell you. A grindy, time-consuming MMO cannot possibly succeed with such a severe penalty as perma-death. Who wants to dump hundreds of hours into a character only to lose it after a single death?
Someone needs to wake up and realize you can't mix deep crafting, skill-based progression with perma-death. It NEVER works. Create a PVE, non-perma death server and see if it doesn't quadruple the population. Otherwise, unplug the servers. You are wasting your time and money.
Pvp has nothing to do with the pop. Its that massive grind with zero reward you were almost on until your death made you too mad to think about the real reason this game isn't fun.
DarkNacht wrote:A lot of the grind, for many people, goes into your base and alts and you don't lose everything when you die just that character.
Also the devs will never make this a PvE game so get over it.
Eyesgood wrote:DarkNacht wrote:A lot of the grind, for many people, goes into your base and alts and you don't lose everything when you die just that character.
Also the devs will never make this a PvE game so get over it.
A) I never said convert the whole game to PVE, I said make a PVE server.
B) I have nothing to get over because I am not currently active.
C) Don't speak for the devs unless you are one...
Eyesgood wrote:The game will fail utterly if they insist on this model.
Mushibag wrote:Eyesgood wrote:The game will fail utterly if they insist on this model.
Check Haven and Hearth's population and tell me it was an utter failure...
Mushibag wrote:Eyesgood wrote:The game will fail utterly if they insist on this model.
Check Haven and Hearth's population and tell me it was an utter failure...
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