loftar wrote:Except that's not true. The fix was to make mine supports destructible.
As for an update on the state of things, I'd love to, but I don't really have anything to say outside what has already been said; namely, that the gluttony system is what needs to be fixed first and foremost, because we feel that almost all other meaningful things we could do hinge upon it.
As for what I've been doing while waiting for that little spark of inspiration needed for the gluttony system, that, too, is as I told Chief in that interview thread; namely, code cleanups and rewrites and stuff that I never really felt I had the prerogative to do until I regained sole responsibility for the prioritization of tasks. I know it's not something that is overly interesting for y'all, but it has been extremely liberating to me.
As for visible changes, I have at least been able to make the water look a bit better.
I'm a bit puzzled by the above post by Loftar and some other posts. Is Jorb still developing Salem with Loftar or are we down to 1 developer now?
Or is Loftar referring to the break with Paradox?