TeckXKnight wrote:DarkNacht wrote:There are lots of ways to build a community with people you don't know IRL and still be safe. Your problem is that your not using the protections that the game gives you correctly.
While I don't agree with darnokpl, I would like to challenge your statement that the game incorporates anything that would stop betrayal. For a town to have any semblance of operation people need to have permissions to the tools they need. Once someone has been granted permissions, often via becoming a member of a town or being granted such on a personal claim, there's nothing that you can do to stop them from destroying these tools, wiping out storage, and generally causing a huge mess before teleporting away without facing any music or leaving any criminal scents.
Derailing a bit from this, but what is behind that Town (ctrl + p) button?
I wish there would be area permissions set to different groups or individuals.