nice, yet more "great ideas" about combat from people who have never fought anyone
most games with encumberance based armor systems use primarily ranged attacks, even melee hits have a large arc on them. the games are not permadeath and are designed from the ground up with pvp in mind, thus people are inclined to fight instead of run as soon as they make contact, there are a wide range of speed slowing "snare" abilities to be used as a counter to faster players and there are bottlenecks built all over the game to promote combat.
in this game there are no viable range attacks aside from a single shot which you can not reload while moving, so the above retardation would do nothing but make it so nobody ever slotted a defense artifice, or if all artifices slowed speed that nobody ever slotted **** because being even 5% faster than the other guy in this game means getting away every single time, which is the real point of this thread anyway.
those without end game combat sets who have no idea the amount of effort and resources spent creating them who also cant be bothered to make one themselves trying to get those that DID put in the effort nerfed, this entire community is like a line at a welfare office in harlem.