+1 for Darwoth

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Re: +1 for Darwoth

Postby colesie » Sat Jul 27, 2013 3:33 am

Jorb said that line of sight was how it worked, yeah
So I guess he just boated up to your island then lol

GG Darwoth
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Re: +1 for Darwoth

Postby Judaism » Sat Jul 27, 2013 3:33 am

Wooah, no-1 can beat the best, hopefully you have some more tricks left.

Coudn't he just summon you with an alt anyway ?

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Re: +1 for Darwoth

Postby Binks » Sat Jul 27, 2013 3:43 am

colesie wrote:Jorb said that line of sight was how it worked, yeah
So I guess he just boated up to your island then lol

GG Darwoth


Jorb and Loftar never really played their own game xD

If that's not how its supposed to be it should be patched. ASAP. Because he can make me lose an inventory anytime I'm in Roanoke.
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Re: +1 for Darwoth

Postby ZtyX » Sat Jul 27, 2013 3:54 am

Binks wrote:
Everyone seems to think you need line of sight to summon. You don't need line of sight to summon people.


Line of sight to the person's leanto/personal claim?
I thought you had to stand next to it to summon. What am I missing?
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Re: +1 for Darwoth

Postby Binks » Sat Jul 27, 2013 4:13 am

ZtyX wrote:
Binks wrote:
Everyone seems to think you need line of sight to summon. You don't need line of sight to summon people.


Line of sight to the person's leanto/personal claim?
I thought you had to stand next to it to summon. What am I missing?


I asked Loftar what the mechanics were and here is his reply.

22:56 loftar Well, the summon position needs to be in line-of-sight from the target's hearth, but the position of the summoner doesn't matter.
22:57 loftar (As long as he can see the target position, of course)
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Re: +1 for Darwoth

Postby Judaism » Sat Jul 27, 2013 4:35 am

Binks wrote:22:56 loftar Well, the summon position needs to be in line-of-sight from the target's hearth, but the position of the summoner doesn't matter.
22:57 loftar (As long as he can see the target position, of course)



Nothing news, what do you want then ?

I see this is broken as hell, however you need to be able to summon too.

Any alternative ?
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Re: +1 for Darwoth

Postby Binks » Sat Jul 27, 2013 4:38 am

Judaism wrote:
Binks wrote:22:56 loftar Well, the summon position needs to be in line-of-sight from the target's hearth, but the position of the summoner doesn't matter.
22:57 loftar (As long as he can see the target position, of course)



Nothing news, what do you want then ?

I see this is broken as hell, however you need to be able to summon too.

Any alternative ?


No this is how I thought it worked. So it's working as they intended. I only asked him because people seemed very confused on why he was able to summon me. I've always been able to summon people like he is.

This is extremely broken because he can summon me from Roanoke anytime I'm there in hopes of my inventory dropping.
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Re: +1 for Darwoth

Postby Judaism » Sat Jul 27, 2013 4:43 am

Binks wrote:This is extremely broken because he can summon me from Roanoke anytime I'm there in hopes of my inventory dropping.


No, your island pays off now.
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Re: +1 for Darwoth

Postby jwhitehorn » Sat Jul 27, 2013 4:45 am

Push your claims outside render distance of the summoning leanto like the Tribe does...

Problem solved.

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Re: +1 for Darwoth

Postby Judaism » Sat Jul 27, 2013 4:48 am

jwhitehorn wrote:Push your claims outside render distance of the summoning leanto like the Tribe does...



Still, I'd like to buy candy Island for 500 silver.

Yeah, don't call me crazy its just the history part of it.
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