Immersion

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Re: Immersion

Postby jwhitehorn » Mon Jul 15, 2013 6:36 pm

JeffGV wrote: A new player will either have to start with some friend or play alone.


Or he can simply pay the Treaty.

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Re: Immersion

Postby JeffGV » Tue Jul 16, 2013 12:52 pm

Or he can avoid playing on Plymouth entirely. And as you can see, it is almost empty. There is no reason at all one should start there, knowing he will have to pay you. Unless he doesn't know about the treaty, and if that happens he's basically dead. Again, why even bother going on Plymouth? There are other servers, after all.
Your stupid treaty destroyed that server. You're reigning on ash and bones, basically.
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Re: Immersion

Postby Claeyt » Tue Jul 16, 2013 1:55 pm

JeffGV wrote:Or he can avoid playing on Plymouth entirely. And as you can see, it is almost empty. There is no reason at all one should start there, knowing he will have to pay you. Unless he doesn't know about the treaty, and if that happens he's basically dead. Again, why even bother going on Plymouth? There are other servers, after all.
Your stupid treaty destroyed that server. You're reigning on ash and bones, basically.

Look at the quiet old-school day one guy, getting in his licks.

+1 for Truth and Deep Perspective.

:D :lol: :D :lol: :D
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Re: Immersion

Postby Dallane » Tue Jul 16, 2013 4:03 pm

JeffGV wrote:Your stupid treaty destroyed that server. You're reigning on ash and bones, basically.


Like all of the servers?
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Immersion

Postby Nimmeth » Tue Jul 16, 2013 4:18 pm

the game is played as devs intended, don't hate factions/people because they have and use their ability to kill chars and raid your place. adjust your gameplay or play something else :)
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Re: Immersion

Postby JeffGV » Tue Jul 16, 2013 7:24 pm

Dallane wrote:
JeffGV wrote:Your stupid treaty destroyed that server. You're reigning on ash and bones, basically.


Like all of the servers?


Judging from the server statistics, quite more than the other servers. Again, why someone should even bother going to Plymouth if he knows about the tribe?

Nimmeth wrote:the game is played as devs intended, don't hate factions/people because they have and use their ability to kill chars and raid your place. adjust your gameplay or play something else :)

Usually factions don't have total control of a server.
And people seems to be doing exactly what you are saying.
Playing something else.
There is no player retention, due of both the playerbase and the game design itself.
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Re: Immersion

Postby Gorvarchovic » Tue Jul 16, 2013 10:55 pm

jwhitehorn wrote:I told you about the Treaty. Gave you a link to it. And then ended your life. It brought you to these forums where you should have been weeks earlier to acquaint yourself with the politics of everything. Your welcome.

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Treaty? Politics? I haven't the foggiest. If you are that awkward murderous despot, then I must tell you I didn't read anything you wrote. That would convey some level of recognition to your supposed fictitious power, in other words, I purposely paid you no heed by not reading what you typed. Much in the same way that an adult might not pay attention to a child having a temper tantrum on the floor, if no one reacts to what you are doing, it is almost as if you didn't do anything. You put so much effort into your actions that day, following me all the way from Boston, your statements that were read by no one but yourself [you could have written all of that stuff in a notepad txt for all of its impact], creating your thread with the politics [again not read by me], as you see it, your tariffs and whatever else you think is important. The highest compliment I can pay someone like that is what I have done: to ignore all of it.

The only thing you did was alert me to the game's poor implementation schema. I like crafting in my MMOs and it would be interesting to see this, whatever it is, fall into the market successfully. So my message is more to the developers and less to you, but since you're here do yourself a favor and acquaint yourself with some history. Look up the games Shadowbane and Charr [good luck with the latter, it is completely gone]. I gave similar warning about the glaring flaws in their implementation on both during beta and early development. Shadowbane remained profitable for about a year or so and then not at all, declining to the state that it is now and that was during a time when the world was big, few MMO titles in great spans of time. The world is small now, very small, large number of MMO titles in a very short span of time, a now finite audience and not enough hours in the day.

Furthermore, where to you get off trying to "acquaint yourself with the politics of everything"? The metaphysical gonads on you must be as bulbous as the faces of mount Rushmore, a direct inverse to reality I am sure; otherwise there would be no need for this 'Chief PeePooKaka of the MM Tribe' lol. This is about control, and the methodology that you go about it in this venue leads me to believe that, again, there is a direct inverse in your personal reality. Since that is the case, I hope things get better for you, then so much of what counts as a 'good time,' for you, won't hing on making a bad time for others.

Here is what ultimately is going to happen if this game plays out in production the way it is in development. At some point whoever is running this thing, is going to look around and say, "I cannot keep running this thing at a loss." Then, some entity known for picking up poorly implemented titles, like SOE, will step in with an offer to buy the IP, low balled, but it is better than being the conductor on the train when we pull into the last stop, so they will accept. SOE, or the SOE-like entity, is going to bundle this with its Station Pass, or SOE-like equivalent. You're going to get new blood in the game, brand new blood... too much blood, and in an effort to maintain your 'Treaty' and 'politics' [btw, none of those guys are going to read that either] you're going to lash out, much like a petulant persona is prone to do.

Then one day you'll see a statement in the patch notes issued, from a SOE, or SOE-like, representative. It will be generalized, as they are prone; but you'll know it is addressing you and yours specifically. It will basically be telling you that your behavior is unacceptable and the game will be taking on structural changes that will not just prevent, but make such behavior virtually impossible, in an effort to appeal to a broader base of players. And for the first time in a long time you'll realize that the power you thought you had was only borrowed, usurped really. Your Treaty will be erased, your politics will be erase; it will be as if they, and subsequently you, never, ever, really existed. You're Welcome.
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Re: Immersion

Postby Potjeh » Tue Jul 16, 2013 11:02 pm

Paradox has already dropped Salem, and graciously given the IP to the devs. Thankfully they're the sort that would rather take the game behind the barn and end it's misery than let the likes of Sony or EA get their dirty paws on it.
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Re: Immersion

Postby staxjax » Tue Jul 16, 2013 11:10 pm

wtf are you talking about lol. Shadowbane is gone, closed, forever, and as far as I know there is only one project still truckin along to rebuild the servers from scratch. http://www.shadowbaneemulator.com

This game was also under the direction of Paradox, not SOE, but that is not the case any more. The developers, Seatribe, no longer have a publisher but are still partners with Paradox.

And its funny you should say that you ignored jwhitehorn akin to ignoring a toddler throwing a temper tantrum...and that is exactly what the developers will do to this thread. Your super serious posting is nothing but entertainment for the Salem community. Maybe if you would have read the forums like jwhitehorn told you to, you would already ***** know that. QQ more nublet, or gtfo.
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Re: Immersion

Postby Rydersowl » Tue Jul 16, 2013 11:13 pm

Gorvarchovic wrote:
jwhitehorn wrote:I told you about the Treaty. Gave you a link to it. And then ended your life. It brought you to these forums where you should have been weeks earlier to acquaint yourself with the politics of everything. Your welcome.

Chief PeePooKaKa
MM Tribe

Treaty? Politics? I haven't the foggiest. If you are that awkward murderous despot, then I must tell you I didn't read anything you wrote. That would convey some level of recognition to your supposed fictitious power, in other words, I purposely paid you no heed by not reading what you typed. Much in the same way that an adult might not pay attention to a child having a temper tantrum on the floor, if no one reacts to what you are doing, it is almost as if you didn't do anything. You put so much effort into your actions that day, following me all the way from Boston, your statements that were read by no one but yourself [you could have written all of that stuff in a notepad txt for all of its impact], creating your thread with the politics [again not read by me], as you see it, your tariffs and whatever else you think is important. The highest compliment I can pay someone like that is what I have done: to ignore all of it.

The only thing you did was alert me to the game's poor implementation schema. I like crafting in my MMOs and it would be interesting to see this, whatever it is, fall into the market successfully. So my message is more to the developers and less to you, but since you're here do yourself a favor and acquaint yourself with some history. Look up the games Shadowbane and Charr [good luck with the latter, it is completely gone]. I gave similar warning about the glaring flaws in their implementation on both during beta and early development. Shadowbane remained profitable for about a year or so and then not at all, declining to the state that it is now and that was during a time when the world was big, few MMO titles in great spans of time. The world is small now, very small, large number of MMO titles in a very short span of time, a now finite audience and not enough hours in the day.

Furthermore, where to you get off trying to "acquaint yourself with the politics of everything"? The metaphysical gonads on you must be as bulbous as the faces of mount Rushmore, a direct inverse to reality I am sure; otherwise there would be no need for this 'Chief PeePooKaka of the MM Tribe' lol. This is about control, and the methodology that you go about it in this venue leads me to believe that, again, there is a direct inverse in your personal reality. Since that is the case, I hope things get better for you, then so much of what counts as a 'good time,' for you, won't hing on making a bad time for others.

Here is what ultimately is going to happen if this game plays out in production the way it is in development. At some point whoever is running this thing, is going to look around and say, "I cannot keep running this thing at a loss." Then, some entity known for picking up poorly implemented titles, like SOE, will step in with an offer to buy the IP, low balled, but it is better than being the conductor on the train when we pull into the last stop, so they will accept. SOE, or the SOE-like entity, is going to bundle this with its Station Pass, or SOE-like equivalent. You're going to get new blood in the game, brand new blood... too much blood, and in an effort to maintain your 'Treaty' and 'politics' [btw, none of those guys are going to read that either] you're going to lash out, much like a petulant persona is prone to do.

Then one day you'll see a statement in the patch notes issued, from a SOE, or SOE-like, representative. It will be generalized, as they are prone; but you'll know it is addressing you and yours specifically. It will basically be telling you that your behavior is unacceptable and the game will be taking on structural changes that will not just prevent, but make such behavior virtually impossible, in an effort to appeal to a broader base of players. And for the first time in a long time you'll realize that the power you thought you had was only borrowed, usurped really. Your Treaty will be erased, your politics will be erase; it will be as if they, and subsequently you, never, ever, really existed. You're Welcome.


This was a real waste of your time. I'm sorry you typed it all out but your point of view could not be more based on inaccuracies if you were on these forums with no gameplay experience. This game has been advertised as a permadeath PvP title from day one and the current political climate has ALWAYS been a possibility and, if history is any indication with the developers you are assuming to know the destinies of so intimately, designed that way intentionally. It's part of the reward/risk factor of this game.

The majority of the player base for this game are fans of that they know what the realities they exposed themselves to when they signed up to play. You sir, are just another of the sad legion that didn't bother reading the forums where the writing is all over the wall in terms of these potential realities. I would have more sympathy for you if you knew what you were risking by acquainting yourself with Plymouths politics and died defiant, and understanding that you played the game your way, even if it ended up dying. But no. This is just more of the same we see here everyday.

Your predictions for the future of this game are ill concieved. It's cousin Hearth and Haven has been following the same overall formula for years and has steadily climbed. Salem being in its beta form only needs more tweaking and development but your contributions to its idea of success are laughable at best.

TL;DR of it is get a more educated view on the intent this game design, quit presuming to know what the developers are capable of, and give the game another shot knowing what you know now or get the hell out.

Good day
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