Rydersowl wrote:I heard a lot of really negative feedback about it in the vein of what Coles is describing, but also a lot of controversy around the launch (I.e. the developer listing features on Steam that weren't even in the game) which put me off.
I've heard really good things about the Arma mod Day Z though and it's getting a standalone here soon.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
loftar wrote:I not like, you not get
jwhitehorn wrote: If not its just counter-Strike with some zombie NPC's to me.
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colesie wrote:I was in the very first wave of warz players and it had a lot of flaws. Some examples I can think of:
People camping the spawn and instakilling new people for their backpacks/inventories
You have to wait 1 real life hour to play again after your character died (usually instant, see above)
There were bots already and people would no scope you from insane distances
Lack of resources on all maps so it's hard to ever get anywhere
The zombies are slow but are incredibly persistent, if you can't kill one yet (the majority of your early game) you're either dead, or you run for ages hoping you don't run into another one in your haste
On top of this, it felt very slow and choppy
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