a new genre: Massively singleplayer online RPG

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Re: a new genre: Massively singleplayer online RPG

Postby Claeyt » Sun Jun 23, 2013 5:47 am

Glennfinnan wrote:
Claeyt wrote: We had a mini-update with the corpse fix last week wasn't it? What exactly are they working on? We saw W7 released, and then the corpse fix and that's it for a long time.


Sorry to break the bubble, but Haven doesnt need updates to keep its playerbase and stay fun.

The difference is HnH has been going forever and Salem just started really. HnH has an established base after, what, 5 years of play now. It's never going to make money or get more than 2000 people playing it but the same 2000 players will play it. Salem hasn't had 1/4 of the time to grow as HnH has and has much more potential than the HnH glue swim.
Last edited by Claeyt on Sun Jun 23, 2013 5:41 pm, edited 1 time in total.
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Re: a new genre: Massively singleplayer online RPG

Postby jwhitehorn » Sun Jun 23, 2013 5:54 am

colesie wrote:I didn't see much at all aside from........

I'm glad you saw something then.

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Re: a new genre: Massively singleplayer online RPG

Postby staxjax » Sun Jun 23, 2013 6:23 am

I saw advertisements all over the place for a little while. MMORPG, gamespot, facebook, cnet...just random ad banners here and there.
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Re: a new genre: Massively singleplayer online RPG

Postby Dallane » Sun Jun 23, 2013 6:50 am

Claeyt wrote:
Glennfinnan wrote:
Claeyt wrote: We had a mini-update with the corpse fix last week wasn't it? What exactly are they working on? We saw W7 released, and then the corpse fix and that's it for a long time.


Sorry to break the bubble, but Haven doesnt need updates to keep its playerbase and stay fun.

The difference is HnH has been going forever and Salem just started really. HnH has an established base after, what, 10 years of play now. It's never going to make money or get more than 2000 people playing it but the same 2000 players will play it. Salem hasn't had 1/4 of the time to grow as HnH has and has much more potential than the HnH glue swim.


Haven hasn't been touched in years and it has way more players then salem. Salem hasn't been updated in months and is in death throes. I wonder which will last.
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Re: a new genre: Massively singleplayer online RPG

Postby Claeyt » Sun Jun 23, 2013 7:48 am

Dallane wrote:Haven hasn't been touched in years and it has way more players then salem. Salem hasn't been updated in months and is in death throes. I wonder which will last.

Why are you even here Dallane, you no longer play this game for months now, and you clearly hate it? So why are you still here? Why are you intentionally bashing it to discourage the players and trying to kill the game?
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Re: a new genre: Massively singleplayer online RPG

Postby Dallane » Sun Jun 23, 2013 8:09 am

staxjax wrote:I saw advertisements all over the place for a little while. MMORPG, gamespot, facebook, cnet...just random ad banners here and there.


You use to see it on youtube also.
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Re: a new genre: Massively singleplayer online RPG

Postby Glennfinnan » Sun Jun 23, 2013 2:09 pm

Claeyt wrote: HnH has an established base after, what, 10 years of play now.


And why do you back up your arguments with info that is far from truth?
I see this discussion isnt going anywhere.
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Re: a new genre: Massively singleplayer online RPG

Postby MagicManICT » Sun Jun 23, 2013 2:14 pm

Claeyt wrote:HnH has an established base after, what, 10 years of play now.


2009 (I'll let you do the math.)

Either way, the point that HnH has an established base is it. Several of the players here are HnH vets, but most others came from outside. Haven is getting new players all the time, though.

Also, it's been the plan of the devs to "go back" to working on HnH once Salem was out the door. I don't think they expected it to take them more than two years to make any real additions to the game, though. As was said on the Haven forums, there's not much to be added when they want to recreate the entire code base and any additions would just add to that work.

I also don't see either game being shut down as long as the games can pay for themselves (Salem through the store, Haven through player donations). The question will be if the guys can make enough to warrant developing two games full time or will still yet have to go out and find "day jobs," which, if I recall correctly, was part of the reason they decided to do a Haven-like MMO for Paradox.
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Re: a new genre: Massively singleplayer online RPG

Postby dageir » Sun Jun 23, 2013 4:21 pm

Does anyone know why Haven is lagging a bit now and then?
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Re: a new genre: Massively singleplayer online RPG

Postby alloin » Sun Jun 23, 2013 4:51 pm

dageir wrote:Does anyone know why Haven is lagging a bit now and then?

this is not a haven forum !!!


how come all the Salem fanboiz turned into Haven fanboys ? Weren't you guys praising Salem a long time ago ?
This is not a contest which game has more players, and Salem should be winning the race, no matter what.

Haven might be 'more complete', but it's unstable, ugly, old, lag all the time and much more...
Salem is still under 'heavy development' and incomplete, but it's (more) stable, less ugly, newer, has an active combat system!!!, is 'self sustaining', makes more sense,....

Just because you didn't achieve anything in Salem,doesn't automatically makes it a bad game.

It still needs a lot of work, but it will pay off in the end, and I'll be happy to see you guys return and bash onto HnH!!
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