jwhitehorn wrote:This is a very good point. Many people are prepared to help increase this community as soon as they see that they won't be just throwing people to the wolves. Early marketing and population surges by Paradox was a massive mistake. The game needed a pace of development that SeaTribe was comfortable with until it was ready for marketing. I'm sure all those marketing dollars Paradox justified were a big decision in them pulling out of the project and in reality it was their own stupidity to spend those dollars at the wrong time.
Chief PeePooKaKa
MM Tribe
What did they spend all of it on, and how much was it?
Nimmeth wrote:find it hard to believe that many would gladly join up playing salem, i tried gather som among the +800 active members from the multi mmo game danish guild i'm an officer in, without that much luck.)
What's the name of your guild?

The bigger thing is that some guilds have their own review sites, hopefully you've reviewed it and told people about it. It's a tiny, tiny game but fun. Maybe one of them will try it.
Thor wrote:Heck I played WoW years before this and I'm telling you, there aren't too many similarities with these two.
too true, I doubt if Seatribes looking for the WoW market. But crafting games are pretty fun also.