Lusewing wrote:Procne wrote: mayors should have some options of allowing people moving in and out of town without the ability of opening gates.
Surely you would just use keys for this effect?
In HnH, yes. But here, you have to give keys to every citizen, and with this key they can just open gates for raiders.
In HnH you could create signposts, which worked like teleportation devices. You could set them up to allow citizens to teleport outside walls and not give them keys. This way they could freely move in and out, but couldn't just open the gates for riaders.