why a tent mustn't teleport to bosto? what is the problem with that?
a tent will inherit (or what'ever is write right) you homestead moving it on the phisical structure (named tent)
if a tent is used to siege a place (like easy run away) it's ok, you place the tent and TP to bosto but you can still do that without a tent or a leanto with TP and empty inventory... what is the difference? then if you are in combat status you aren't able to move elsewhere than on foot (i assume) like "Crime!" debuff after hitting a person, that is why you can't build and escape the fight in notime
and then again, a tent will be a bit long to mount and dismount, something like 30-60 seconds, that is preventing people to make a tent when seeing another guy in the forest hopping he isn't chasing you... that will allow the guy to arrive near you and chase you down without you "pop away" pressing a button
and so on... after teleporting to boston you are able to teleport back to location of tent... you can't if the enemy guy dismount it or destroy it (like a leanto... but a leanto leave scent)
after that i'll ask you: why a tent must be like a canoe? liftable on your back using the slot you normally use for backpacks or canoes? if i'm exploring i'll always bring with me a canoe to pass after big lakes and so on, there isn't possible the slot is used by a tent :I so making it occuping that slot is a lose of utility for tents