
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Sevenless wrote:3%/tick at 25 phlegm. Toughest container around. I think it's hp based not soak (meaning they are tougher as attackers have higher phlegm than a soak based object is comparatively).
Sevenless wrote:When I attacked a container with 25 phlegm it dealt 3% of the total health in damage. I don't think the container has much if any damage reduction but I don't know for sure.
Containers that don't have damage reduction are tougher when attacked by higher phlegm destroyers than containers with high soak (when comparing the amount of damage done at a given phlegm amount only). 25 phlegm =~ 5 damage by the way they calculate it. If 5 damage is 3% hp, then dealing 10 damage will do 6% of the container's hp (total hp 167). If the container has 4 points of damage soak, 5-4 = 1 damage, also 3% of the containers health (total hp 33). You would only need to do 6 points of damage to get 6% of the container's health in that case. At 10 points of damage, you'd be dealing 30% of the container's health per tick.
Not sure this is something that's good to think about when drunk. Might wanna wait until morning if that didn't make sense cause I can't make it simpler unfortunately.
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