Ravi wrote:Hans_Lemurson wrote:I love how this is ends up creating luxury worm-farms.
"At Wiggly Acres, each of our worm fed a strict diet of only the purest of foods. Hand-picked from the compost bin and handled with love and care, our worms are the highest quality in the land.
(p.s. don't tell the Tribe where we live)"
what is the tribe?
people keep finding me but not taking anything so I haven't built walls yet. I think they are more interested in the giant lime pit a few tiles south.
hmm I think I'll put one of my 0% worms with my 2% lillypads when he fixes it. does it change the alchemy too? i noticed some of the worms have red 0s and some have yellow 0s
The "MM Tribe" is a large and powerful faction on the Plymouth server who demand tribute from all they see. Their chief is an eccentric fellow who as part of the Treaty stipulations demands all your earthworms. Someone running a high-purity earthworm farm would be liable to have them "confiscated".
You should at least build a Makeshift Fence to enclose your storage containers to keep them safe from anybody without Waste. Locksmithing will be required to craft a lock and key from stone to prevent Trespassers from opening the gate.
The color of the number shows which alchemical element is dominant, defaulting to Red (salt) when they are tied. An alchemical element can get up to 31 before the the displayed purity shows 1%. Purity% is based on the square of the elements.