simple way to prevent atl character storages

Forum for suggesting changes to Salem.

Re: simple way to prevent atl character storages

Postby iotuegli » Thu Apr 11, 2013 2:36 pm

kozzy680 wrote:
Kandarim wrote:i'm always happy to read propositions about this problem.
I'm yet to find ideas that don't have gigantic holes / drawbacks to normal people in them.

What happens to people that don't have a homestead (like almost every altvault?)



some box will apear at place when they logout.


and if you are a pilgrim who is wandering in the lands? maybe searching to a new place to settle, with some iron tools to dig or work in your inventory, and you want to log out some1 random char who pass near can stole all your items... making you again poor :I
i'm the one who run :|
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Re: simple way to prevent atl character storages

Postby sebastion » Thu Apr 11, 2013 3:08 pm

iotuegli wrote:
and if you are a pilgrim who is wandering in the lands? maybe searching to a new place to settle, with some iron tools to dig or work in your inventory, and you want to log out some1 random char who pass near can stole all your items... making you again poor :I



I like the box dropping idea better than stuff going to storage. Sure there would be risks. But what is so bad about that?

Having logged out players drop a box containing all they are carrying would make players have to try and find the safest place to log out. Or to use other strategies to try and hide/store the stuff they are carrying.

The bad thing would be the clutter of boxes.
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Re: simple way to prevent atl character storages

Postby Dallane » Thu Apr 11, 2013 3:48 pm

lol can we close this thread yet? Ideas from the last MILLION are just pouring back in.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: simple way to prevent atl character storages

Postby iotuegli » Thu Apr 11, 2013 6:35 pm

sebastion wrote:
iotuegli wrote:
and if you are a pilgrim who is wandering in the lands? maybe searching to a new place to settle, with some iron tools to dig or work in your inventory, and you want to log out some1 random char who pass near can stole all your items... making you again poor :I



I like the box dropping idea better than stuff going to storage. Sure there would be risks. But what is so bad about that?

Having logged out players drop a box containing all they are carrying would make players have to try and find the safest place to log out. Or to use other strategies to try and hide/store the stuff they are carrying.

The bad thing would be the clutter of boxes.


making a new skill like "hide & seek" to hide your stuffs better xD
i'm the one who run :|
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Re: simple way to prevent atl character storages

Postby kozzy680 » Fri Apr 12, 2013 9:23 am

Dallane wrote:lol can we close this thread yet? Ideas from the last MILLION are just pouring back in.

This is perfecly valid idea that could work. With yours way of thinking world would be still in stone age. :D People who are always looking for excuses and ways how things cant be done are surly in great demand we need them more.
So im gona to create now my lime4 lime5 and lime5 and flint1 characters to store lime and flint. So far with 40 characters I can store all I need and leave only junk out. No one can steall from me huraah.
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Re: simple way to prevent atl character storages

Postby T0ne » Fri Apr 12, 2013 8:06 pm

When someone logs out, if not on their own claim or a friendly claim (boston/kin) they:

- Drop a small storage container, with any and all non equipped items. Anybody can loot this. Makes you think about where to log out, picking an ideal spot and so on. (drops after being logged out for 30 minutes maybe?) This container remains until emptied or upon logging back in, at which point the remaining items are returned to the characters inventory.

Regardless of location/claim:

- When a character is not active for 24? hours all items in their inventory begin to decay and are destroyed. This forces people to log in to every alt account, thus making it more time consuming. The effectiveness of this really depends on just how abused the system of creating alts currently is. For someone with 1 or 2 alts this isn't a big deal, but for someone who has 25-50 logging into each one manually and maybe for a set period of time/actions taken, would mean the benefit of having this storage would come at the cost of time.

With mechanics like this, or similar to this, people would be storing their inventory in-game prior to logging out, or risk losing losing them to wanderers/decay...as it should be.

Also I think this should not apply to purses/silver stored in inventory. I feel this is one thing you should be able to safely bank.



Overall this forces people to store items in the game world rather than this other inaccessible other dimension where logged out characters reside.
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Re: simple way to prevent atl character storages

Postby pistolshrimp » Fri Apr 12, 2013 11:45 pm

T0ne wrote:When a character is not active for 24? hours all items in their inventory begin to decay and are destroyed.


My grandfather died, had to go cross country to the funeral... AND all my savage charms decayed!?!
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Re: simple way to prevent atl character storages

Postby T0ne » Sat Apr 13, 2013 12:52 am

pistolshrimp wrote:
T0ne wrote:When a character is not active for 24? hours all items in their inventory begin to decay and are destroyed.


My grandfather died, had to go cross country to the funeral... AND all my savage charms decayed!?!


If you left them in your characters inventory, then yes. Depending how long you were gone, maybe one or maybe all. If you took a quick moment and sold them to vendor or stuck them in a container before logging out, still there waiting for your return.

Assume momentarily that a rule of this nature had been in place since you started playing. It would be standard to empty your inventory before logging out and there would likely be much less abuse of alts in terms of safe and free item storage.
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Re: simple way to prevent atl character storages

Postby Dallane » Sat Apr 13, 2013 2:33 am

This really just doesn't work.

Still wondering why this thread isn't locked lol
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: simple way to prevent atl character storages

Postby Scilly_guy » Sat Apr 13, 2013 10:58 am

Perhaps Dallane you could highlight the problems or link to the previous thread that points them out (on another forum?), if you can't be bothered to do that then people will carry on talking about it.

So to summarise:
Your homestead acts as the physical location of your items when you are logged out (but they return to you when you log back in).
If ANYONE takes these items it is theft.
If you don't have a homestead then your items are left in a container.
Anyone can take stuff from that container but can't put items into it, (like packaging from the post master).

Problem:
By having a homestead that is not protected by braziers you could teleport stuff to it by having someone "safely" take the stuff. Any potential buff to try and dissuade this from being abused but still allow actual thieving would be absurd, at least I can't think of anything that makes sense. What were your thoughts?

T0ne wrote:a different suggestion

Key points:
30min after log out a package appears (off claim, this should only be THEIR claim)
(is the next bit an alternative?)
24hrs after log out things in your inv begin to decay

Basically what you are suggesting is that you can't log out to keep stuff safe, if the client crashes then you won't have dropped everything, but normally you will have to put stuff away.

That wouldn't be popular, it would make raiding a lot more profitable (for criminal) and frustrating (for victim), but I can't see how it would be abused. It would turn alt storage into the grind that everything else is. But there must be a reason that the devs haven't implemented this.
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