Spyglass...

Forum for suggesting changes to Salem.

Spyglass...

Postby tweenprinc3ss » Thu Apr 11, 2013 8:39 pm

This would be equiped and would allow you to pan your view in the direction you are pointing with the spyglass, allowing you to see things in the distance first hand.
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Re: Spyglass...

Postby pistolshrimp » Fri Apr 12, 2013 12:01 am

Don't we have radar? Not to mention enders. How would this add to that? Or perhaps a better way of asking this would be, what makes this valuable enough to devote a valuable slot to?
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Re: Spyglass...

Postby tweenprinc3ss » Fri Apr 12, 2013 12:29 am

Would allow for recon to be done without showing up on minimap.
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Re: Spyglass...

Postby Ass_Kraken » Fri Apr 12, 2013 1:09 am

Please no.
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Re: Spyglass...

Postby Hans_Lemurson » Fri Apr 12, 2013 4:08 am

Only a 125x125 area of land is visible around you at any given time.
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Re: Spyglass...

Postby iotuegli » Fri Apr 12, 2013 2:24 pm

tweenprinc3ss wrote:This would be equiped and would allow you to pan your view in the direction you are pointing with the spyglass, allowing you to see things in the distance first hand.


that could be awesome... but... no... better don't add that
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Re: Spyglass...

Postby Andromedan » Fri Apr 12, 2013 2:55 pm

A spyglass would be a fitting item in this theme in my opinion. It's a proper implementation that's tricky.
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Re: Spyglass...

Postby csnow » Sat Apr 13, 2013 5:43 am

tweenprinc3ss wrote:Would allow for recon to be done without showing up on minimap.



Yes a spy glass allowing you to see 400 yards, giving carebears and no lifers all the more chance to hard in the darkness and never see combat
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Re: Spyglass...

Postby RainbowMoostache » Sat Apr 13, 2013 8:08 am

Do not want.
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Re: Spyglass...

Postby iamah » Sat Apr 13, 2013 5:15 pm

would be cool if it was somewhat realistic, as in you see a circle in that direction, and take in consideration height so you could climb a mountain and get better views
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