tweenprinc3ss wrote:So, it was not many patches ago that the dev's, in a rare instance of sharing, informed us that they were working hard on the wilderness aspects of Salem. Insert the Argopelters. I was very excited that this was going to be the beginning of a slew of wilderness additions, but alas, this was really the only thing added to the wilderness. After their arrival, patches seemed to quickly divert to the alchemy system and many other things. Was this really the entirety of the wilderness additions that we can expect??? When can we expect more aspects of the wilderness to be added? More mundane animals, more plants herbs fruits and trees? More to do in the darkness???
jorb wrote:you fat-fingered, trigger happy nabbly-boos.
staxjax wrote:Agropelters were the final addition to the PvE aspect of the game. What else were you expecting?
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Suffragium wrote:I love sausages.
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