Welcome, Citizens

Announcements of major changes to Salem.

Re: Welcome, Citizens

Postby Kaios » Wed Aug 01, 2012 2:43 am

Quite an interesting hill formation

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Re: Welcome, Citizens

Postby Zou » Wed Aug 01, 2012 3:06 am

wow guys chestnuts are too hard too see please make them red
Holy Oddipriest of the Oddgod | And so the Oddgod's Master Plan was revealed. Quiver in your chairs!
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Re: Welcome, Citizens

Postby Odditys » Wed Aug 01, 2012 3:08 am

I would just like everyone to know that Odditown will be leading the citizens of Salem to victory this world.

Long live World 2!
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Re: Welcome, Citizens

Postby Zou » Wed Aug 01, 2012 3:11 am

how egotistical
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Re: Welcome, Citizens

Postby mmo4gamer » Wed Aug 01, 2012 3:12 am

How are you suppose to dig those hills, lol. I'm still kinda new and there were spots I couldn't dig in the last build that were much smaller.
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Re: Welcome, Citizens

Postby APXEOLOG » Wed Aug 01, 2012 4:33 am

GJ anyway. I like this forum more that old one
You can call me 'arh'. No needs to distort my nickname :)
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Re: Welcome, Citizens

Postby Bluestone » Wed Aug 01, 2012 4:37 am

Zou wrote:wow guys chestnuts are too hard too see please make them red


Lies I have to keep dropping/passing chestnuts cos i don't have room for them.
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Don't forget to check out the Salem Wiki for all your salem information needs
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Re: Welcome, Citizens

Postby Sevenless » Wed Aug 01, 2012 5:05 am

It's not moderated by Paradox Forum Rules. +Infinity.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Welcome, Citizens

Postby Odditys » Wed Aug 01, 2012 6:36 am

APXEOLOG wrote:GJ anyway. I like this forum more that old one

Me too. I think the theme colors could be a bit better, but it still looks better than Paradox's boards.
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Re: Welcome, Citizens

Postby Tonkyhonk » Wed Aug 01, 2012 7:18 am

most of all, its much better now that loftar can post.
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