stat caps?

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stat caps?

Postby wolfsspinne » Wed Apr 10, 2013 2:57 pm

simple question, but I couldn't find anything on that subject:

are there any known caps on humours or skills? or is can they be raised as long as you have enough food/inspirationals?
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Re: stat caps?

Postby qbradq » Wed Apr 10, 2013 3:27 pm

There does not appear to be any hard cap on stats or skills, although the recent purity changes have made getting to 500+ humors a much different experience.
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Re: stat caps?

Postby Yourgrandmother » Wed Apr 10, 2013 3:50 pm

Here is a breakdown on stat benchmarks for Roanoke.

Average Player: ~50 Biles
Village Average Player: ~100 Biles
Average Player/Hermit Criminal: ~125-150 Biles

Various Misc Factions: ~150 Biles

Misc Hardcore Hermits: ~300 Biles
Candy Gang: ~250-450 Biles
Russians: ~300-600 Biles
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Re: stat caps?

Postby Dallane » Wed Apr 10, 2013 4:02 pm

wolfsspinne wrote:simple question, but I couldn't find anything on that subject:

are there any known caps on humours or skills? or is can they be raised as long as you have enough food/inspirationals?


you can raise it as high as you want.
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Re: stat caps?

Postby MagicManICT » Wed Apr 10, 2013 4:28 pm

There is a hard cap on how far you can increase everything, but it's not a fixed number. The number is imposed by how pure you can make everything. Eventually, you'll get so high that you just can't breach the next level. Nobody has found that ceiling, though. Add to that everything has diminishing returns, and you quickly find yourself giving up and just making another alt.
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Re: stat caps?

Postby Sevenless » Wed Apr 10, 2013 5:56 pm

MagicManICT wrote:There is a hard cap on how far you can increase everything, but it's not a fixed number. The number is imposed by how pure you can make everything. Eventually, you'll get so high that you just can't breach the next level. Nobody has found that ceiling, though. Add to that everything has diminishing returns, and you quickly find yourself giving up and just making another alt.


The realistic ceiling comes far before the theoretical ceiling. Realistic being the point where you say "***** it, it's not worth 30 pies for a 5% chance at a stat" and stop grinding.

So yeah, Magic's spot on.
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