by TheNewGuy » Sat Mar 16, 2013 1:21 am
Just because there's more to the game than crafting doesn't mean that calling it the crafting mmo is misleading. There is a lot of crafting in this game. And who doesn't check out a new game, before you start to play, to know what it's about. I knew about perma-death and the heavy PvP raiding aspect of the game before I started. Only thing that was a surprise was how often I'd get raided and attacked just starting out. I shouldn't have been though. I should have known from playing other open PvP games that there are players who brag about their PvP skills, but only attack new players they know they can easily defeat with little risk to themselves.
But on the other hand if I were to label Salem I would say it's more of a perpetual RTS game. You build up your 'base' and then gluttony, and skill up an army of PvP characters to go attack the other guys 'base'. Same as a RTS game. The difference is that in Salem the game doesn't end, and restart on a fresh map with each battle.