Command to position a "lifted" item via a "ghost image"

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Command to position a "lifted" item via a "ghost image"

Postby Chimm » Sat Mar 16, 2013 2:24 pm

I once saw a Salem video but I am unable to find it again. It showed how to position a lifted item (on your back) by creating a "h´ghost image" of the item on the ground and then move and spin this "ghost image" until you like the position and then drop it at exactly that position.

This is a nice way to lay out container in a row for example.

Under the thread "How to UI" I can not find these commands.

Maybe they just work with the Ender Client I am using. I tried it and it worked but I forget how to do it. Didn't wrote it down in my Salem notes.
“Only with a leaf can I talk of the forest,” - Visar Zhiti
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Re: Command to position a "lifted" item via a "ghost image"

Postby Eegore » Sat Mar 16, 2013 3:45 pm

Hey there chimm, I saw you messaged me on YouTube, that was in the 2-28-2013 update video, this should be the link ^_^. Hope it helps!

http://youtube.com/watch?v=rkEPzN81tIo
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Re: Command to position a "lifted" item via a "ghost image"

Postby Kandarim » Sat Mar 16, 2013 5:20 pm

or you can refer to the update post on this: http://forum.salemthegame.com/viewtopic.php?f=2&t=4485

Right-click the object you are carrying, and it will create the ghost-image which functions exactly like building ghosts. Rotate it with shift-scroll, snap-to grid automatically on (both for rotating and translating) but you can press control to have finer placement options (both for translation & rotation)
I have neither the crayons nor the time to explain it to you.
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Re: Command to position a "lifted" item via a "ghost image"

Postby Chimm » Sat Mar 16, 2013 6:10 pm

Great!!! Thanks a lot. This should be put into the "How to UI" Thread...

viewtopic.php?f=5&t=507
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