Beekeeping in Detail

Forum for suggesting changes to Salem.

Re: Beekeeping in Detail

Postby ysbryd » Sat Mar 16, 2013 10:28 am

Definitely gets a thumbs up from me, I love micromanagement extensions and anything that adds to the complexity of purity grinding is cool. Good one OP
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Beekeeping in Detail

Postby Munjarak » Sat Mar 16, 2013 12:19 pm

and slingshooting bees :O
Carth
User avatar
Munjarak
 
Posts: 70
Joined: Sat Nov 10, 2012 9:06 am

Re: Beekeeping in Detail

Postby Scilly_guy » Sat Mar 16, 2013 1:33 pm

HnH has beehives that decrease the time of crops growing, so I could imagine a beehive having an area of effect that increases speed% on fields.

I also did not read the OPs very well thought out and extensive post, but I got the gist, and think the devs probably have something in mind.
Scilly_guy
 
Posts: 742
Joined: Wed Feb 20, 2013 12:05 pm

Re: Beekeeping in Detail

Postby MichaKPunkt » Sat Mar 16, 2013 2:38 pm

Thumbs up for this idea. I actually didnt expect a so well thought through suggestion since our last call yesterday, Mr. Xelmoth. Since everything we discussed is properly included, there is nothing more to add, except for one thing:

The Honey-jar (honey-glass) could be made of glass ... which in turn could be made from sand (on the beaches) and put into the kiln or smelter - of course this may be another idea on its own.

Go on posting and always keep the "Bienenstich" in mind ...
MichaKPunkt
 
Posts: 1
Joined: Sun Jan 27, 2013 11:51 am

Re: Beekeeping in Detail

Postby iamah » Sat Mar 16, 2013 4:06 pm

great idea, poor devs have to choose whats next
iamah
 
Posts: 424
Joined: Fri Nov 09, 2012 11:47 pm

Re: Beekeeping in Detail

Postby Xelmoth » Sun Mar 17, 2013 1:43 pm

Just to clarify:
I added the suggestion with the field and the trees and removed some mistakes ^^ in the original post

It would be(e) :-D realy cool to hear the buzzing of the swarms one day
Xelmoth
 
Posts: 58
Joined: Wed Jan 09, 2013 2:12 am

Re: Beekeeping in Detail

Postby Nutmegger » Wed May 01, 2013 6:28 pm

I would like to second (third, whatever) the idea of bees. There are tons of items to be used in their keeping (smokers, for example), and equally many items to be manufactured, beyond those mentioned. The honey could be a great ingredient for the pastries, or could be fermented. The wax was used for soaps and perfumes, salves, seals, etc. There is the whole venom/antivenom path like you have with the snakes. As someone who lives in New England, I can tell you that the yellow-jacket colonies which nest in holes in the ground are just nasty.
Nutmegger
 
Posts: 6
Joined: Sat Mar 30, 2013 12:21 am

Previous

Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 3 guests