claim decay

Forum for suggesting changes to Salem.

Re: claim decay

Postby oneal420 » Sat Mar 16, 2013 10:02 am

Its bin awhile, any word on claim decay being implemented?
oneal420
 
Posts: 25
Joined: Mon Sep 03, 2012 8:48 pm

Re: claim decay

Postby Mereni » Sat Mar 16, 2013 10:14 am

oneal420 wrote:Its bin awhile, any word on claim decay being implemented?


It was implemented a few months ago.

Claims need silver for upkeep now and if they run out, the claim becomes inactive, though it remains up until it is either refilled, and thus reinstated, or destroyed. A claim holds up to 2 months of upkeep.
User avatar
Mereni
 
Posts: 1839
Joined: Fri Dec 14, 2012 8:26 am

Re: claim decay

Postby Scilly_guy » Sat Mar 16, 2013 1:38 pm

Guess this thread could be locked.

*just a note, when upkeep has expired buildings will decay as if there is no claim, if thats not obvious.
Scilly_guy
 
Posts: 742
Joined: Wed Feb 20, 2013 12:05 pm

Re: claim decay

Postby MagicManICT » Sun Mar 17, 2013 9:16 am

One should probably read through the announcements for game updates before necroing threads in I&I.

Yes, I think it's safe to lock this up since this has been implemented. If anyone feels a need to discuss the balance of upkeep, they can PM a mod or use the report function.
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Previous

Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 5 guests