Game Development: Pistols at Dawn

Announcements of major changes to Salem.

Re: Game Development: Pistols at Dawn

Postby dageir » Thu Mar 14, 2013 7:55 pm

iamah wrote:my ender client is crashing


Mine aswell.
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
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Re: Game Development: Pistols at Dawn

Postby TheNewGuy » Thu Mar 14, 2013 8:00 pm

Would you please fix the camera on the default client. I don't like nausea and headaches. An option to use the normal camera is all I ask.

Thinking that players are going to get used to the camera would be like my optometrist switching out my prescription with the lenses from a lighthouse, and telling me I'll get used to it.
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Re: Game Development: Pistols at Dawn

Postby Apsilon62 » Thu Mar 14, 2013 8:29 pm

TheNewGuy wrote:Would you please fix the camera on the default client. I don't like nausea and headaches. An option to use the normal camera is all I ask.

Thinking that players are going to get used to the camera would be like my optometrist switching out my prescription with the lenses from a lighthouse, and telling me I'll get used to it.

then use Enders.
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Re: Game Development: Pistols at Dawn

Postby Nopter » Thu Mar 14, 2013 9:22 pm

http://i.imgur.com/jY2QPw5.jpg new grass texture? and new clay texture
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Re: Game Development: Pistols at Dawn

Postby iamah » Thu Mar 14, 2013 9:50 pm

damnit, I almost buy a musket for 300s, now it's 500s... :cry:
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Re: Game Development: Pistols at Dawn

Postby Vigilance » Thu Mar 14, 2013 10:13 pm

Too goddamn bad muskets are still too expensive to be practical in any way, shape, or form.

13s a shot y'all.
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Re: Game Development: Pistols at Dawn

Postby Darwoth » Thu Mar 14, 2013 10:53 pm

TheNewGuy wrote:Would you please fix the camera on the default client. I don't like nausea and headaches. An option to use the normal camera is all I ask.

Thinking that players are going to get used to the camera would be like my optometrist switching out my prescription with the lenses from a lighthouse, and telling me I'll get used to it.



indeed
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Re: Game Development: Pistols at Dawn

Postby tweenprinc3ss » Fri Mar 15, 2013 12:00 am

Guys, please fix the stalls. Pretty please...
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Re: Game Development: Pistols at Dawn

Postby jorb » Fri Mar 15, 2013 12:08 am

Fix them how?
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Re: Game Development: Pistols at Dawn

Postby Mereni » Fri Mar 15, 2013 12:14 am

jorb wrote:Fix them how?


I think she's referring to the fact that, though it's okay that stalls are meant for the elite players who have a lot of goods to sell, there are far more elite players who want a stall than there are stalls for them to use, and the turnover is almost nil even with the new mechanic.
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