devs gotta make a living
"Salem - The farmville with a twist"
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Ornery wrote:There's a ridiculous amount of crafting involved in Salem. I dare anyone to make a 300 humour fighter and tell me this isn't the crafting mmo.
Mereni wrote:It is all about crafting, you have to build all your own tools, find or make stuff to up your skills, and farm and bake to increase your hit points
The sweat and blood shed by its people had established a strong foundation upon which the most powerful entity in the world would be built.
darnokpl wrote:Mereni wrote:It is all about crafting, you have to build all your own tools, find or make stuff to up your skills, and farm and bake to increase your hit points
In crafting mmo you don't need hit points unless fail during crafting means hammers hits you in head![]()
It is all about fights and murders, that is why you craft, grind character profs and biles it is more war-mmo than any other on market. Main goal of the game is to KILL OTHER PLAYERS, without this you wouldn't needed any blood and yb (half of biles?), you would need food only for regen and 10% of artifacts
Mereni wrote:You're completely missing the point where all advancement in this game, even for the characters who kill people, is done with crafting. You don't get anything from actually killing someone, except maybe some gear, no experience, no increases to skills. There is no reward for killing animals but raw materials for crafting more things. In fact, crafting for advancement is so important, that people don't even try to make killer characters as their only or even their main character because you can't only raid and pvp. The farmer/crafter who supports is the main and you can only farm if you want.
Most MMOs, by contrast, revolve around completing quests for experience and killing things in the environment for experience. Crafting tends to be a peripheral mechanic, and pvp tends to be a bonus. And strength is usually gauged by how well you can kill things, not how well you can farm.
Ornery wrote:I dare anyone to make a 300 humour fighter and tell me this isn't the crafting mmo.
darnokpl wrote:This isn't crafting mmo ... this is destroy, steal and murder mmo
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