Fields under Walls: Does this affect yields?

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Fields under Walls: Does this affect yields?

Postby Hans_Lemurson » Thu Mar 14, 2013 8:11 am

I just noticed that I can place fields that extend underneath structures and walls. Is there any penalty to doing this, or is this a good way to make maximal use of your land?
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Re: Fields under Walls: Does this affect yields?

Postby staxjax » Thu Mar 14, 2013 7:30 pm

There are no penalties as far as I can tell.
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Re: Fields under Walls: Does this affect yields?

Postby Darkside » Thu Mar 14, 2013 7:42 pm

It probably falls under the same category as that 1x1 field exploit where you should do it AT RISK. You never know if some day the devs decide to implement code to either introduce penalties to overlapping fields or outright wipe them
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Re: Fields under Walls: Does this affect yields?

Postby Yourgrandmother » Thu Mar 14, 2013 7:44 pm

It does not affect yields.

If this gets nuked I would cry.
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Re: Fields under Walls: Does this affect yields?

Postby MagicManICT » Fri Mar 15, 2013 7:15 am

Please refer to the relevant Announcements thread before telling someone that something may or may not be broken. This was explicitly allowed when the fields were fixed.

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At some point jorb does explain the field changes a bit more in depth.
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Re: Fields under Walls: Does this affect yields?

Postby Hans_Lemurson » Fri Mar 15, 2013 8:56 am

MagicManICT wrote:Please refer to the relevant Announcements thread before telling someone that something may or may not be broken. This was explicitly allowed when the fields were fixed.

Game Development: In the Shadow of Pixels

At some point jorb does explain the field changes a bit more in depth.

I cannot find the post that you alluded to, but I think I'll just work with the principle of : "If it still works after the 'get rid of field-bugs' update, then it's likely to stay."
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