Game Development: Pistols at Dawn

Announcements of major changes to Salem.

Re: Game Development: Pistols at Dawn

Postby colesie » Thu Mar 14, 2013 5:45 am

jorb wrote:Ah, oh, sorry. Accident. That's meant to be the clay tile specifically. There's a different dirt tile incoming.

Yeah! Fix it already! *whip* *whip*
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Re: Game Development: Pistols at Dawn

Postby csnow » Thu Mar 14, 2013 5:46 am

orik wrote:
colesie wrote:Pirate gear! ***** FINALLY. Rebellion members are now pirates. Deal with it.


HELL YEAH


i dont second this motion
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Re: Game Development: Pistols at Dawn

Postby Foxbyte » Thu Mar 14, 2013 5:47 am

I've always wanted a pistol! And the dirt looks good if it's supposed to be clay. Though, one question.

jorb wrote:In celebration of the Open Beta, all players who have been active during the past week have been awarded some free English Snuff. Enjoy!


Where do we find this snuff? I've only been playing for a week or so, but I've been playing way too much during said week. :lol:
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Re: Game Development: Pistols at Dawn

Postby Sidran » Thu Mar 14, 2013 5:49 am

jorb wrote:Ah, oh, sorry. Accident. That's meant to be the clay tile specifically. There's a different dirt tile incoming.


I demand! :3 dirt to look like this:

http://youtu.be/DyybDmt_3_s

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Re: Game Development: Pistols at Dawn

Postby csnow » Thu Mar 14, 2013 5:49 am

Foxbyte wrote:I've always wanted a pistol! And the dirt looks good if it's supposed to be clay. Though, one question.

jorb wrote:In celebration of the Open Beta, all players who have been active during the past week have been awarded some free English Snuff. Enjoy!


Where do we find this snuff? I've only been playing for a week or so, but I've been playing way too much during said week. :lol:


Try the post man in boston
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Re: Game Development: Pistols at Dawn

Postby Gallient » Thu Mar 14, 2013 5:51 am

Cain & Abel required for pirate gear.
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Re: Game Development: Pistols at Dawn

Postby Nikixos » Thu Mar 14, 2013 5:52 am

colesie wrote:
jorb wrote:Ah, oh, sorry. Accident. That's meant to be the clay tile specifically. There's a different dirt tile incoming.

Yeah! Fix it already! *whip* *whip*

Nooo leave it like that i'm already getting used to it, the game looks pwetty like that
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Re: Game Development: Pistols at Dawn

Postby Trenial » Thu Mar 14, 2013 5:52 am

skinned animals all have new textures. more realistic.
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Re: Game Development: Pistols at Dawn

Postby csnow » Thu Mar 14, 2013 6:02 am

Trenial wrote:skinned animals all have new textures. more realistic.


pics?
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Re: Game Development: Pistols at Dawn

Postby Foxbyte » Thu Mar 14, 2013 6:12 am

csnow wrote:Try the post man in boston


I did, he said he had no package for me when I tried. Maybe it takes a while to appear?
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