I am running into serious FPS related and subsequent crashing problems in my town. There are numerous cotton fields within view range (80+) and anytime I approach the area my game slows to a crawl and crashes with a Haven Error. Have had similar situations with large amount of smoking coal clamps but nothing this bad. I have narrowed it down to the stage 2 visual of a cotton field as game was running fine with other field types up untill now.
ava.lang.RuntimeException: haven.GOut$GLOutOfMemoryException: GL Error: 1285 (out of memory)
at jogamp.common.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:205)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:449)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:391)
at haven.HavenPanel.run(HavenPanel.java:423)
at java.lang.Thread.run(Unknown Source)