Townhouse Update

Forum for bugs and technical problems.

Re: Townhouse Update

Postby reeper_aut » Sat Mar 09, 2013 1:34 pm

ok, then i know it from now on
but a little warning would have been nice! i'm pretty sure the guys from this thread aint the only ones who lost animal corpses that way!
reeper_aut
 
Posts: 367
Joined: Thu Aug 30, 2012 5:07 pm

Re: Townhouse Update

Postby MagicManICT » Sat Mar 09, 2013 4:41 pm

Think of it as your punishment for abusing bugs. I know other publishers/devs that would ban or delete your account for abuse of bugs even during beta testing.
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Re: Townhouse Update

Postby reeper_aut » Sat Mar 09, 2013 6:51 pm

i didn't even know it was a bug, thought it was a feature so that ppl would build a house!
reeper_aut
 
Posts: 367
Joined: Thu Aug 30, 2012 5:07 pm

Re: Townhouse Update

Postby Sunari » Sat Mar 09, 2013 8:02 pm

i have strong belief that this occur because the house has 2 Floors.

The indoors area is only loaded while someone is in the house. the bodies only decay while you are far away from them (different floor)
to avoid. keep animals on first floor and don't go up top floor for more then a few minutes at a time.
User avatar
Sunari
 
Posts: 94
Joined: Fri Oct 12, 2012 6:27 pm

Previous

Return to Bugs & Technicalities

Who is online

Users browsing this forum: No registered users and 3 guests