Historically humans WERE the main source in many wars in the 18th and 19th century.
I tested small game hunting, it's still easy, just slightly more annoying. You can either bull run them or just walk up close and agro them with stomp, it is slightly more tedious but nothing special if you know what you're doing.
I suspect the guard mode was added because we can't have nice things, every "nice" update has to be balanced out by something that's a pain the ass
![Trollface ¦]](./images/smilies/troll.gif)
, thnx devs I think I'll have to steal coles or dallans avatar as the general buthurt you create is becoming one of the most entertaining features in the forum.
PS. jorbtar you really hate us don't you

Edit: when you get down to it the devs could implement gun powder production today,, since this is a game and all complex systems are simplified (for example turning bars into, well anything, should quire the use of not only an anvil (we really should have a hammer) but also some type of furness to soften the iron before any production).
nitrade - turkey droppings
charcoal - we have
sulfur - that should be added when ever the mining systems gets some love, a work around could either be putting ore in a kiln (irl sulfur can be obtained by putting volcanic rock in kilns) or by simply adding it in pure form as a forageables in mountain regions (rock quarry) since you really can find it in it's pure form near volcanos (thats how it was obtained since ancient times).