Splash damage on walls just ridiculous

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Splash damage on walls just ridiculous

Postby Nikixos » Mon Mar 04, 2013 12:30 am

Before i start, please state your opinions about this subject too.
Splash damage is done to walls when you destroy a wall of the same or lower tier nearby, as we all know, this means that you can destroy someones wall by building a wall yourself then destroying it, no crimes, no losses, pure win.

Is there any logic behind this? For me, this is just a place holder for a coming weapon/artillery, and as we all know this was implemented when the MM tribe couldn't destroy Mushibag's base few weeks ago, after a 10+ hour siege.
For me, this a bug, and should be fixed.
I say this feature should be deleted until this new weapon/artillery is implemented, bases are being destroyed and lives lost. I wonder what is the community opinion. Discuss.
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Re: Splash damage on walls just ridiculous

Postby Ornery » Mon Mar 04, 2013 12:33 am

Keep your walls more than 1 tile inside your claim and they still need to commit a crime to splashbash your place. The damage wont extend far enough to do it crime-free that way.
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Re: Splash damage on walls just ridiculous

Postby MagicManICT » Mon Mar 04, 2013 1:11 am

It doesn't matter what YOU think is a bug. Read what the devs have posted and how they describe the way things should work. If something functions outside of that, then it's a potential bug, otherwise it's a request to balance a game mechanic. At this point, that I'm aware, it's working as intended unless you can point out a specific situation in which it is working in a way other than what the devs have announced. (Please provide screenshots for evidence if you can.)

My understanding of how it is supposed to work: If you have a stone hedge and someone builds a simple fence next to it, destroys the fence, and the stone hedge takes damage, then yes, that would be a bug. The devs were clear on how the walls are classified, though, so a plank and stone hedge (and possibly split-rail fence) may actually be considered equal.

This isn't an opinions forum. If you want this thread for that, it can be moved to I&I. Please PM or another mod or use the report to request a move.
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Re: Splash damage on walls just ridiculous

Postby Nikixos » Mon Mar 04, 2013 1:18 am

MagicManICT wrote:It doesn't matter what YOU think is a bug. Read what the devs have posted and how they describe the way things should work. If something functions outside of that, then it's a potential bug, otherwise it's a request to balance a game mechanic. At this point, that I'm aware, it's working as intended unless you can point out a specific situation in which it is working in a way other than what the devs have announced. (Please provide screenshots for evidence if you can.)

My understanding of how it is supposed to work: If you have a stone hedge and someone builds a simple fence next to it, destroys the fence, and the stone hedge takes damage, then yes, that would be a bug. The devs were clear on how the walls are classified, though, so a plank and stone hedge (and possibly split-rail fence) may actually be considered equal.

This isn't an opinions forum. If you want this thread for that, it can be moved to I&I. Please PM or another mod or use the report to request a move.

I do not know devs point of view because i am not a forum addict like colesie and others, i am player and yes, move it to a place for discussion
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Re: Splash damage on walls just ridiculous

Postby MagicManICT » Mon Mar 04, 2013 1:26 am

You should keep up with announcements, at least, so you know the direction the game is going. You don't have to read every post in the discussion, just those important things about game mechanics changes. Jorb can sometimes be very chatty, so just filtering it down to dev posts doesn't always help.

Thread moved.
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Re: Splash damage on walls just ridiculous

Postby colesie » Mon Mar 04, 2013 1:35 am

Nikixos wrote:
MagicManICT wrote:It doesn't matter what YOU think is a bug. Read what the devs have posted and how they describe the way things should work. If something functions outside of that, then it's a potential bug, otherwise it's a request to balance a game mechanic. At this point, that I'm aware, it's working as intended unless you can point out a specific situation in which it is working in a way other than what the devs have announced. (Please provide screenshots for evidence if you can.)

My understanding of how it is supposed to work: If you have a stone hedge and someone builds a simple fence next to it, destroys the fence, and the stone hedge takes damage, then yes, that would be a bug. The devs were clear on how the walls are classified, though, so a plank and stone hedge (and possibly split-rail fence) may actually be considered equal.

This isn't an opinions forum. If you want this thread for that, it can be moved to I&I. Please PM or another mod or use the report to request a move.

I do not know devs point of view because i am not a forum addict like colesie and others, i am player and yes, move it to a place for discussion

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Re: Splash damage on walls just ridiculous

Postby Dallane » Mon Mar 04, 2013 2:45 am

Jorb and especially loftar with his crippling social skills make few enough post that anyone can keep up with them.
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Re: Splash damage on walls just ridiculous

Postby Hans_Lemurson » Mon Mar 04, 2013 6:48 am

The thing is, you don't search for things that you don't know exist.

For most newcomers, "spend 15 minutes trying to see if the thing I thought of has been mentioned by people I don't know at some point in the last 4 months" isn't the first thing that comes to mind when thinking about posting something.

Cross-border wall crashing does seem like a bit of an exploit, but as you mentioned, is avoidable with reasonable precautions.
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Re: Splash damage on walls just ridiculous

Postby reeper_aut » Mon Mar 04, 2013 7:28 am

still i had spash travel over 6 squares. i think that's a bit much!
having at least 6 spare claim-/town-squares outside your walls is a bit to much to ask for, isn't it?
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Re: Splash damage on walls just ridiculous

Postby Mereni » Mon Mar 04, 2013 8:45 am

Nikixos wrote:Splash damage is done to walls when you destroy a wall of the same or lower tier nearby, as we all know, this means that you can destroy someones wall by building a wall yourself then destroying it, no crimes, no losses, pure win.


Splash damage is only done if a wall of the same tier or Higher is destroyed nearby. So, if you have a stone hedge, they can't just throw up a split rail, it has to be another stone hedge. Splash damage won't destroy a wall completely, either.

It was put in as a way of stopping the wall spam that the devs hate. I'm not sure if it's really succeeded as people seem to keep spamming walls and then complaining when it doesn't work the way they want it to, instead of adapting to the new way.
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