Dalegor wrote:Omg READ "ideas", if you want trolololo go other place.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dalegor wrote:So for hell "ideas" section if any jerk can say for creators of game "no"? Go hide in your troll cave plz and dont waste my time.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dalegor wrote:Its not argument "no because no". I dont want to change game mechanic, proposition is only to give people option to choose server with rule they like to play. Games who want have commercial success must give large range spectrum of diffrent type players, siting with fanboys in number of 100 online is not any great thing.Game have good potential and it will be waste if because bad decision this title dont reach higher.
Solution is easy, and satisfying for everyone. Reorganize servers to three with diffrent rules:
- easy (with only pve)
- medium (with pvp and without perm death)
- hard (with pvp and with perm death)
There is nothing to afraid of in this, at this post I stop answering. Untill someone dont give me good contr-argument against this idea.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dalegor wrote:Its not argument "no because no". I dont want to change game mechanic, proposition is only to give people option to choose server with rule they like to play. Games who want have commercial success must give large range spectrum of diffrent type players, siting with fanboys in number of 100 online is not any great thing.Game have good potential and it will be waste if because bad decision this title dont reach higher.
Solution is easy, and satisfying for everyone. Reorganize servers to three with diffrent rules:
- easy (with only pve)
- medium (with pvp and without perm death)
- hard (with pvp and with perm death)
There is nothing to afraid of in this, at this post I stop answering. Untill someone dont give me good contr-argument against this idea.
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