Game Development: A Prayer in a Dark Place

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Re: Game Development: A Prayer in a Dark Place

Postby ULGMsean » Thu Feb 28, 2013 10:01 am

jwhitehorn wrote:Image

Chief PeePooKaKa
MM Tribe


Any info on how hard to fight the agropelter?
"Oblivion | Dramatic Trance"
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Re: Game Development: A Prayer in a Dark Place

Postby Mereni » Thu Feb 28, 2013 10:10 am

Vigi said on IRC that they seem to actually have the 15 humors Jorb said they have. Otherwise, everyone's being all close mouthed. :(
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Re: Game Development: A Prayer in a Dark Place

Postby robert » Thu Feb 28, 2013 10:15 am

so what exactly would 4x15 humor playout to ingame with animals?? does it mean it will do 15B damage a hit? and only has 15b?? or do i have to try and multiply those numbers??

basically is it as hard as a bear to fight or is it as tough as a marchhare/deer?? is all i really want to know :/
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Re: Game Development: A Prayer in a Dark Place

Postby Vibe » Thu Feb 28, 2013 10:21 am

09:17 <Vigilance> It hits randomly.
09:17 <Vigilance> Very randomly.
09:17 <trinh> 0.3-33 dmg
09:17 <Vigilance> 0.2-0.4, vs 33 damage

I'm guessing it's using some special attacks for the increased damage.
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Re: Game Development: A Prayer in a Dark Place

Postby Wournos » Thu Feb 28, 2013 10:28 am

Procne wrote:
colesie wrote:Updated front page with some info

Rags from any clothing, raggy doll and fishing trophy were already in game

Rags were added a few updates ago so this is not new.
Reminder to self: Patience is a virtue.
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Re: Game Development: A Prayer in a Dark Place

Postby Procne » Thu Feb 28, 2013 10:50 am

Do those animals appear in flocks like turkeys? If so - do they all aggro or only the one you attack? are they aggressive?
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Re: Game Development: A Prayer in a Dark Place

Postby Myrdred » Thu Feb 28, 2013 10:55 am

After an hour long marathon in the darkness I can tell you one thing.

Those things are RARE, I haven't seen a single one so far.
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Re: Game Development: A Prayer in a Dark Place

Postby ULGMsean » Thu Feb 28, 2013 11:07 am

Procne wrote:Do those animals appear in flocks like turkeys? If so - do they all aggro or only the one you attack? are they aggressive?


- they appear in flocks.
- aggressive.
- hides from tree's and throws stick at you
~_~ hard to fight, cant kill one

edit: it disappears suddenly when it doesn't have a tree in range? i think. Maybe it force him to fly away since it cant hit you.
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Re: Game Development: A Prayer in a Dark Place

Postby Gallient » Thu Feb 28, 2013 11:15 am

the tree thing is annoying, I've been leading them towards areas with few trees then run at them and bullrush before they can make it to a tree.
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Re: Game Development: A Prayer in a Dark Place

Postby ULGMsean » Thu Feb 28, 2013 11:21 am

If only there were nice range weapons or animal traps, it would be easy to kill them.
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