So did a quick search and didn't find anything on this... but i am positive i did because this should be a suggestion i apologize in advance to the mods....
So i know domestication is coming but wanted to make a few suggestions for non food animals. also as a member of a town i have noticed that food sources never decay in any way and i think a mechanic should be added for this, below is my suggestions.
Dogs: Should be able to either be purchased at the vendors for specific breeds (hunting/herding) or captured and trained.
Trainable
- Hunting: used to stun/slow creatures can be used in a pack of 4 or less
- Herding: Used with the implementation of other domestic animals to move groups of them from area to area (possibly add the ability for grazing animals to consume grasses growing in plains and this would be away to some what automate the process)
- Gaurding: Patrol around the towns/plots, any unknown player that enters the area would cause dog to growl setting of an "alarm" with the player. If unknown player performs any criminal act's dogs would attack.
- War: dogs are trained to be used in PvP they could be used in a pack of 4 or less
Rodents: they are un-trainable and are naturally occurring in towns they will randomly feed on any foods they can reach
Cats: can be purchased from vendors in town the purpose of them is purely for removing/lowering rodent infestations. They will automatically hunt for rodents inside of towns and breed on on. They do not need to be trained for anything.