Tylan wrote:Because paying for the treaty will, for most players, be cheaper than buying and paying the upkeep for a town bell. , players would not have to be responsible for defending a base and would instead only have to rely on the Tribe to do it for them.
MM don't give 2 cents about anyone but themselves, they just want ur money and materials to be able to advance faster,become stronger.
Remember the only thing u get is a leanto behind a stick fence,nothing more.
They are not "defending" anything, its up to urself to login and move as soon as a waste claim comes up, tribe only gives u a location/leanto.
They scare u into thinking u need some madeup protection u do not really need, to pay for their own claims etc.
They scare u into thinking they can find anyone,and in theory they can but its a big ass waste of alot of time for a small reward as its a huge ass map and it involves alot of scouts and pure luck to find a specific target.
After alot of players started paying a treaty/giving MM stuff cause they were scared to get killed.
you would have thought that Cheif and his little midgets would have boosted their chars to become very strong by now but you see ppl, they need ur treaty payments to be able to keep up with normal players.
Before the treaty etc they were decent, they noticed it wasn't really good enough as players could still resist/defend aginst them fairly easy and established a treaty to gain money and materials to boost their chars/bases, defences etc but even with that advantage they could not figure out how to keep up with the evolution and are still stuck at being mediocre.