Procne wrote:Building base according to new mechanics? Like leaving 5 tiles gap between walls and digging "moats" between them so that raiders can't detonate the walls with stick-fences?
Moats? o.O Not what I had in mind.
Procne wrote:Building base according to new mechanics? Like leaving 5 tiles gap between walls and digging "moats" between them so that raiders can't detonate the walls with stick-fences?
MagicManICT wrote:So far I haven't seen a reasonable suggestion about how else to fix multi-layered walls.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
akaVEGAS wrote:At this point it seems dumb to plan anything, or build walls as we have no idea what an update 2 months from now may do to walls.
Ornery wrote:Braziers activate on the first vandal act now, and the stick fences dont splash, splitrail and up do. Not that it isn't odd a broken splitrail can take a hedge down to less than 30% of its HP, though.
akaVEGAS wrote:Im sure the devs will see this problem, and fix/nerf it.
Users browsing this forum: No registered users and 6 guests