Draining a % authority from the bell nerfs town size, which isn't something we need. Why would we want people to pay more for a siege just because they own a larger village claim? All that would do is encourage people to cram as much as they could into the smallest possible village size they could. It's not aesthetically beneficial for the game, big sprawling villages are neat.

My town upkeep is 4k, I don't think I need to pay 4x as much as other people just to attack my enemies, just becaus emy claim is very decorative.

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RE: change in general:
As I read the notes, it looks like only members of a village can build the waste claim needed to attack another village. This means that villages can run around attacking anybody they want, and only other villages can retaliate. Private individuals need to have the option to at least try and strike back, even if the odds are stacked against their success. Not even having access to the mechanical means of attacking a village when all you own is a personal claim isn't good for balance. As the owner of one of the largest village claims on my server, our village was intended to be a PvP destination location, encouraging everybody on the server to come fight here. This change excludes private individuals from participating, which is unfortunate.