TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
firefox2026 wrote:lol well I kept exceeding the download limit or I would have put more in there.. it isn't quite level to the south of that one tile that is the only reason why I can think its not working maybe.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
firefox2026 wrote:unfortunately I don't but there might have been a tree there. I tried removing the adjacent plank segment and dug it down match that south edge as best as I could.. It still doesn't work.. Uhhgg.. that was a lot of work for it not working. I can place a new corner post at that point so I guess I have to sacrifice 4 oiled boards which I didn't want to do.
Edit: The more I think about it I think I did destroy a stump along there but I not sure if it was on that tile.
firefox2026 wrote:lol well I kept exceeding the download limit or I would have put more in there.. it isn't quite level to the south of that one tile that is the only reason why I can think its not working maybe.
firefox2026 wrote:Edit: The more I think about it I think I did destroy a stump along there but I not sure if it was on that tile.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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