JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:I don't carry expensive tools when out wandering for just this reason. If it's not safe to leave lying around your camp, it's definitely not safe in your backpack. If concerns are that much over losing it, use an alt for storage.
To note, dropped items do have a limited time to live on the ground. The best anyone can pinpoint so far is around 5 minutes or less depending on item. Some items last only a minute or so.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Welcome to beta testing. Nothing is set in stone and, if you care to, read through announcements. Bugs get fixed here. Sometimes it's quickly, other times not as fast as we'd like.
If you want "balanced" PvP, check out the variety of MOBAs out there, FPS, or RTS games. MMOs will never present balanced PvP. There's just too many variables and something will tip the scales.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Docdra wrote:Well, hate to say this as I just got a key and haven't even played yet, but the very first thing I noticed was the very high prices on items in the store. This got me thinking, WTH, is this just about making some quick $$$, because they have perma-death and I'd think you'd better be able to protect your gear - better check out the forums for answers. Then in the forums I see quite a few posts about how the game is unbalanced (primarily) and bugged - doesn't matter if you even need the items to advance or not, the fact that there are so many complaints about losing your gear so easily has already killed any chance of me actually playing it now - unbalanced PvP is sort of a game-killer for me.
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