Brazier Activation

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Brazier Activation

Postby xweetok59 » Sat Jan 19, 2013 4:03 pm

I have heard that you need atleast 2 walls destroyed (2 waste scents) in order for braziers to activate, but wiki says 3. Does anybody know which one it is?
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Re: Brazier Activation

Postby Jalpha » Sat Jan 19, 2013 5:11 pm

It takes three crimes to activate the braziers. I'm told tresspass acts as the first. You can surround you claim in construction signs if you can't afford the walls.
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Re: Brazier Activation

Postby Glennfinnan » Sat Jan 19, 2013 5:21 pm

Jalpha wrote: You can surround you claim in construction signs if you can't afford the walls.


Boulders also work nice if you have a quarry/mine near. The disadvantage of this however is that whenever you want to enter/exit your settlement, you have to pick up and replace the boulders/replace the signs.
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Re: Brazier Activation

Postby dageir » Sat Jan 19, 2013 8:05 pm

Why dont the braziers get activated right away when the first offence is commited? (I know its programmed this why, but why exactly 3 times and not one?)
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Re: Brazier Activation

Postby Dallane » Sat Jan 19, 2013 8:08 pm

dageir wrote:Why dont the braziers get activated right away when the first offence is commited? (I know its programmed this why, but why exactly 3 times and not one?)


because noobs walking up wont have a chance
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Re: Brazier Activation

Postby dageir » Sat Jan 19, 2013 8:13 pm

And? They wont do it again. Besides they would have had to activate criminality.
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Re: Brazier Activation

Postby Procne » Sat Jan 19, 2013 9:40 pm

I think dageir meant rather that first theft / waste / assault should activate braziers.
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