Friendly Fugitives?

Forum for In-Game politics, relations and matters of justice.

Re: Friendly Fugitives?

Postby imrielle » Tue Jan 15, 2013 9:21 pm

staxjax wrote:
You cannot run and you cannot hide from the influence of the Tribe. You can cooperate with the Tribe in bringing StaxJax to justice, or you can continue to be hunted like the dog you are.


I'm doing just fine though. Farming, eating, making money...no treaty payment and no larping indians runking around. Maybe it is because I moved somewhere you have already hit and will never return too...


Was that YOU walking around east of BtK? *never returns to the area*
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Re: Friendly Fugitives?

Postby Judaism » Tue Jan 15, 2013 9:23 pm

jwhitehorn wrote:
Judaism wrote:Osh, that was a great one really i ran back to my "friends'' place then he removed me from his list OMFG.

Chief inside my mine cool all nice planned

Nice one guys really a nice one, to bad you guys needed a insider

ps, coles such low biles on your main like 120 ?


You cannot run and you cannot hide from the influence of the Tribe. You can cooperate with the Tribe in bringing StaxJax to justice, or you can continue to be hunted like the dog you are. It sounds like you enjoy getting scalped over and over again so perhaps you should just keep doing what you are doing and we will keep doing what we are doing.

Also: Coles Murder on Vincente (A.K.A.) Hoenderdaal was a sanctioned kill by the Tribe and no member of Plymouth shall be allowed to gather those scents and use them against him or they will suffer immediately reprocussion.

It would also be nice for the community to know that the individual who helped bring Hoenderdaal's Alt to justice was given a month of free Treaty Payment and 250 Silver finders fee in exchange for his cooperation.

Chief PeePooKaKa
MM Tribe



Don't forget to mention, the individual paid the treaty but you blackmailed him with his life.

Your influence is nothing, but your egomania is.
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Re: Friendly Fugitives?

Postby ameba » Tue Jan 15, 2013 9:30 pm

jwhitehorn wrote:It would also be nice for the community to know that the individual who helped bring Hoenderdaal's Alt to justice was given a month of free Treaty Payment and 250 Silver finders fee in exchange for his cooperation.

I honestly think that's too much. Although the mere fact that such an individual had provided help to the Tribe should be enough of a reward for him, perhaps a symbolic reward of 30 pieces of silver would suffice. Could be called The Judas Finder's Fee™.
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Re: Friendly Fugitives?

Postby L33LEE » Tue Jan 15, 2013 9:38 pm

staxjax wrote:
You cannot run and you cannot hide from the influence of the Tribe. You can cooperate with the Tribe in bringing StaxJax to justice, or you can continue to be hunted like the dog you are.


I'm doing just fine though. Farming, eating, making money...no treaty payment and no larping indians runking around. Maybe it is because I moved somewhere you have already hit and will never return too...


I bet you have turned to the tactic of "hiding in plain sight", meaning the chances are, your inside a massive mine(again building unintended things inside the mine), with nothing outside the mine to draw attention to it. Meaning you sit in your little cave, hiding.
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Re: Friendly Fugitives?

Postby Judaism » Tue Jan 15, 2013 9:43 pm

Alright, Coles excuse me for accused you for informing the chief.

I must have know it was a insider's job

L33LEE thats excactly what i did, untill my ''friends'' wanted to build outside and pave the ****.
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Re: Friendly Fugitives?

Postby staxjax » Tue Jan 15, 2013 9:51 pm

L33LEE wrote:
staxjax wrote:
You cannot run and you cannot hide from the influence of the Tribe. You can cooperate with the Tribe in bringing StaxJax to justice, or you can continue to be hunted like the dog you are.


I'm doing just fine though. Farming, eating, making money...no treaty payment and no larping indians runking around. Maybe it is because I moved somewhere you have already hit and will never return too...


I bet you have turned to the tactic of "hiding in plain sight", meaning the chances are, your inside a massive mine(again building unintended things inside the mine), with nothing outside the mine to draw attention to it. Meaning you sit in your little cave, hiding.


You got me.
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Re: Friendly Fugitives?

Postby L33LEE » Tue Jan 15, 2013 9:54 pm

Judaism wrote:I must have know it was a insider's job

L33LEE thats excactly what i did, untill my ''friends'' wanted to build outside and pave the ****.


Look to your virtual left, now Look to your virtual right, Statistics show both player to your left and right are willing to get you killed for personal gain.

@Stax, its the only real way to play Farmsvill Salem now days :)
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Re: Friendly Fugitives?

Postby Judaism » Tue Jan 15, 2013 9:57 pm

L33LEE wrote:
Look to your virtual left, now Look to your virtual right, Statistics show both player to your left and right are willing to get you killed for personal gain.


i would do the same, if a noob stands on the claim and blackmailing he would kill you unless.......
Its like the real world people do everything for their life.
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Re: Friendly Fugitives?

Postby jwhitehorn » Tue Jan 15, 2013 10:00 pm

staxjax wrote:
You got me.


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Re: Friendly Fugitives?

Postby Jalpha » Tue Jan 15, 2013 10:05 pm

jwhitehorn wrote:
It would also be nice for the community to know that the individual who helped bring Hoenderdaal's Alt to justice was given a month of free Treaty Payment and 250 Silver finders fee in exchange for his cooperation.

Chief PeePooKaKa
MM Tribe


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