Forced Pricing on Stalls

Forum for suggesting changes to Salem.

Re: Forced Pricing on Stalls

Postby Nixman » Thu Dec 20, 2012 1:38 am

Its not about getting rich, its more about how the market in the towns is generally stale, over priced, lacking competition and being used as personal vaults, everything a market shouldnt be. The trade forums are useful but they require alot of inconvenience to be really useful, things such as having to create an alt so that your homestead remains safe, having to be online at the same time as the customer which leads to situations where your fulfilling an order only to find out the customer has found what they need earlier.

Market stalls are a great edition to the game, but as they currently stand they are lacking, alot.
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Re: Forced Pricing on Stalls

Postby rodrigoq » Thu Dec 20, 2012 3:57 am

I think the whole "stall" system as is is pretty useless. The stalls are HUGE. So they are limited, limiting the economy. Other than the already stated glorified vault issue, there is no other offline option to sell goods to other players. Some form NPC consignment shop would work better. Or Ditch the massive stalls and put in something smaller that more players can access.
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Re: Forced Pricing on Stalls

Postby Hellaciouss85 » Thu Dec 20, 2012 4:27 am

Doesn't matter what happens. People will make 600 alts to store stuff. The whole idea of items not stacking and not being able to store silver is pointless :) Do they want people making 600 alts to store stuff or will they just some day allow at least a place to store silver?

Nothing is stopping someone making SavageCharmHolder1, SavageCharmHolder2, etc alts and just parking them in Boston. I never understood this line of thinking from devs. It's just asinine. People should at least be able to store silver. What they SHOULD do it just implement a freakin auction house or something. Right now trading is so 'complicated' in terms of finding buyers, etc. They just encourage chat spam.

I will never understand why there are so many silly developers out there who just can't see what's in front of them. Tis why I am in school to become an SE and will be developing my own apps. I mainly just go around looking for sandbox games to see what *not* to do as my I continue to work on my projects. Generally giving advice/suggestion falls on deaf ears in this day and age, but I still like to think someone on their team will see that what they have no is silly.
Last edited by Hellaciouss85 on Thu Dec 20, 2012 4:38 am, edited 1 time in total.
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Re: Forced Pricing on Stalls

Postby Hellaciouss85 » Thu Dec 20, 2012 4:30 am

Nixman wrote:Its not about getting rich, its more about how the market in the towns is generally stale, over priced, lacking competition and being used as personal vaults, everything a market shouldnt be. The trade forums are useful but they require alot of inconvenience to be really useful, things such as having to create an alt so that your homestead remains safe, having to be online at the same time as the customer which leads to situations where your fulfilling an order only to find out the customer has found what they need earlier.

Market stalls are a great edition to the game, but as they currently stand they are lacking, alot.


This. This so freaking much. I just don't understand how the devs can think this system works, especially in a sandbox game. The economy in a sandbox is pretty much one of the absolute top priorities. There should be making sure that trading is unhindered in all aspects. Right now it is literally a nuisance to trade.

Unfortunately I have this feeling that this is a 'pump and dump' sort of game where they put as little effort into it is as possible while collecting the cash like so many companies/devs out there do now. I really hope it turns out not to be the case...but the feeling lingers.
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Re: Forced Pricing on Stalls

Postby Kaol » Thu Dec 20, 2012 4:38 am

I think the stalls are genrally ok but that the rent is too low.

What i would propose is to increase the weekly rent by a big factor, but to make it so that the tax you pay goes towards that rent.

Eg a base rent of 2.5K per week instead of the tiny 300 per week at the moment, but tax going towards paying the rent.

That way at 15% tax, you are not having to pay any rent if you ship 16.67K worth of goods in a week.

Of course the numbers could be tweaked.

This would make it less easy for towns to hoover up all the stalls and keep them tied up without actually selling any goods, or for a player to go largely inactive but keep paying the rent on his stall without actually selling anything.

Successful stalls ought to be rewarded as this makes the system better for both the seller and the buyer.
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Re: Forced Pricing on Stalls

Postby harflimon » Thu Dec 20, 2012 6:32 am

If they wanted to have a truly vibrant economy they need to implement a person-to-person trusted trading system. Should be pretty straight forward to implement, Right-click on someone and click trade, A trade window appears with two sides to it, players put trade goods in their respective side, when both parties are content they both press a trade button and the transaction is complete.

The current trading system is a joke, it's primary purpose is as a money-sink. The economy will never fully blossom until it's opened up for everyone to take part in. Right now it's basically an aristocracy/plutocracy where only the wealthy are allowed to participate in selling goods and the rest are forced into buying from them. Yes I know you can post a trade thread on the forums and do some swapping in a bucket, but that's a ***** system that excludes noobs who never go on the forums and those who just plain don't trust others; i.e. the majority of the playerbase.
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Re: Forced Pricing on Stalls

Postby Hellaciouss85 » Thu Dec 20, 2012 5:12 pm

harflimon wrote:If they wanted to have a truly vibrant economy they need to implement a person-to-person trusted trading system. Should be pretty straight forward to implement, Right-click on someone and click trade, A trade window appears with two sides to it, players put trad goods in their respective side, when both parties are content they both press a trade button and the transaction is complete.

The current trading system is a joke, it's primary purpose is as a money-sink. The economy will never fully blossom until it's opened up for everyone to take part in. Right now it's basically an aristocracy/plutocracy where only the wealthy are allowed to participate in selling goods and the rest are forced into buying from them. Yes I know you can post a trade thread on the forums and do some swapping in a bucket, but that's a ***** system that excludes noobs who never go on the forums and those who just plain don't trust others; i.e. the majority of the playerbase.


Exactly. The trading in this game is very unfriendly. Person to person trading instead of this barrel junk is a step in the right direction. I would also suggest a mail system with COD. Stalls would be a good idea if everyone could add items to them, but I would still say an auction house type system would be better. Hopefully they do something about it soon.
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