staxjax wrote:The biggest problem that I can see with defenses at the moment, is that a village claim gives free trespass right. Which allows the invaders to walk around and stand inside the base at their leisure, after they allow the braziers to deactivate.
And for the record, we aren't disbanding, or joining the MM tribe, or leaving the server. It will just take a bit to rebuild. We still have our seeds, and we still have our builder/crafter characters. See you guys around.
You keep saying that.... But I can't help but notice that the number of players following you on your hairbrain ideas continues to dwindle.
That being said The Great Spirit himself has seen the sacred lands of the Tribe. They cannot be destroyed due to good base design and good defenses. What you all are seeing now is silly players building silly layouts with a very balanced raiding system. Those who have seen me post in the past know that I'm the first to admit when things are "too easy" etc. etc. A new wall with 125 soak and a new wall with 150 soak will still be easily breakable by 300 phlegm characters and while it will help it is not the answer. When people learn to build bases like the Tribe you will see a large shift to "Defenses are overpowered". However, until then I definitely agree that those with poor base design are too easily raided. The answer is to wait until GOOD base design becomes mainstream not to tweak the game mechanics for ignorant bases.
Chief PeePooKaKa
MM Tribe