Darwoth wrote:looks like we are also getting a preview into what raids from characters with higher humors will look like, 5 guys show up and breach your walls in 15 minutes, which essentially eliminates any chance for small groups to compete. pretty flawed design and the only way i can see of balancing it so that it is still possible for smaller groups to raid or defend themselves from summoning without constructing 70 layers of walls is a return to the ram system of HH where later tier walls need a ram to be damaged and it takes xx hours for the ram to complete.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:Everything needs a reworking.
Ornery wrote:Dallane wrote:Everything needs a reworking.
Pretty much. Defenses aren't **** against a determined force with good stats, and even dying doesn't mean anything with the purity system the way it is. Dallane isn't ***** when he says it only took me a day to raise that guy, he only used about 1/4 of the fields I had going as well. It shouldn't be that easy lol
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Ornery wrote:I included what I used for you in the 1/4 of my fields estimateThe rest wouldve been done today, got caught cookin' lol
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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