Offical Gallows Hill is dead thread

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Re: Offical Gallows Hill is dead thread

Postby Mushibag » Fri Dec 14, 2012 4:41 am

That flag was just where we needed it for the coverage we wanted, and it's not like there is any reason you couldn't bash the wall right next to it, on either side. That's hardly bug abuse. But, I didn't want to jump on the bug-abuse bandwagon, that's why there was only a slight mention of it, which wasn't even directed at you. It's beta, so bugs are there, and until they're fixed, they're free to be used if that's what you want to do. I just prefer not to (other than my overlapping farms because muh plot was tiny), which is why I said "to each their own." We should have protected the bell with a wall of pclaims, and that's that.
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Re: Offical Gallows Hill is dead thread

Postby jwhitehorn » Fri Dec 14, 2012 5:28 am

staxjax wrote:ps. there were a few more that were inserted into the southern wall, guess who broke those wall segments. Not you.


So your saying that you intentionally broke your stone wall segments to place indestructible objects in it.... Gotcha. How is this different from what I was saying earlier?


Mushibag wrote:We should have protected the bell with a wall of pclaims, and that's that.

Not even that. You could have simply just placed the 150s Homestead down on 4 sides of the vault. 600s total to have it impossible to push a pclaim INTO your vault as it would have hit the other homesteads first. I absolutely REFUSED to believe you guys didn't do that when I first got the screenshots of your vault unclaimed 2-3 weeks ago.

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Re: Offical Gallows Hill is dead thread

Postby grimreaper92 » Fri Dec 14, 2012 5:34 am

Mushibag wrote:Considering that the claim placed over the bell to destroy it was owned by Paymaster Paul, there is really no question about who the spy was. You can try to talk your way out of it all you want Paymaster Paul, but it's useless. Good game, sir. Hopefully next time you and your ***** buddies will use legit tactics, and actually have a good fight / battle, rather than bug abuse and summoning. But to each their own, I guess.


P.S. The first pic you posted was one of Bait's, I believe. And both of the others were built by sticks in the last week or two. (Also, there were 2 timber piles, but I looted one on an alt yesterday, apparently just before you took that screenshot)
Did I win my pimp chain back? That's really what I'm most upset about. :(

you refused to show me respect,and now i were that chain around like a badge of honor. as far as i can see it,i earned that. As for bugs,you guys have no right to talk. i destroyed your fields, they were bugged out the ass. it was stupid. so piss off all of you
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Re: Offical Gallows Hill is dead thread

Postby staxjax » Fri Dec 14, 2012 5:45 am

Our new farms are all 1x1 tiles as well. Suck it.
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Re: Offical Gallows Hill is dead thread

Postby colesie » Fri Dec 14, 2012 5:46 am

grimreaper92 wrote:
Mushibag wrote:Considering that the claim placed over the bell to destroy it was owned by Paymaster Paul, there is really no question about who the spy was. You can try to talk your way out of it all you want Paymaster Paul, but it's useless. Good game, sir. Hopefully next time you and your ***** buddies will use legit tactics, and actually have a good fight / battle, rather than bug abuse and summoning. But to each their own, I guess.


P.S. The first pic you posted was one of Bait's, I believe. And both of the others were built by sticks in the last week or two. (Also, there were 2 timber piles, but I looted one on an alt yesterday, apparently just before you took that screenshot)
Did I win my pimp chain back? That's really what I'm most upset about. :(

you refused to show me respect,and now i were that chain around like a badge of honor. as far as i can see it,i earned that. As for bugs,you guys have no right to talk. i destroyed your fields, they were bugged out the ass. it was stupid. so piss off all of you

Not seeing how close together fields are bugged? Anyone with agriculture can do it lol
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Re: Offical Gallows Hill is dead thread

Postby jwhitehorn » Fri Dec 14, 2012 5:55 am

colesie wrote:Not seeing how close together fields are bugged? Anyone with agriculture can do it lol


And anybody with a Writ of Homestead could have owned Gallows Hill :).


Mushibag wrote:P.S. The first pic you posted was one of Bait's, I believe. And both of the others were built by sticks in the last week or two. (Also, there were 2 timber piles, but I looted one on an alt yesterday, apparently just before you took that screenshot)
Did I win my pimp chain back? That's really what I'm most upset about. :(


You are really good at this game. Mushibag is currently winning. Time for the next round of WHOSE CLAIM IS IT ANYWAY?

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So seriously. WTF is a PORT L?




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Re: Offical Gallows Hill is dead thread

Postby staxjax » Fri Dec 14, 2012 6:06 am

That was a community area for boat storage and coal clamps.
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Re: Offical Gallows Hill is dead thread

Postby Mushibag » Fri Dec 14, 2012 6:07 am

Trick question that time, no one owned that plot, it was the port and the secondary coal supply, built by zeh Germanz.

Edit: staxjax ninja'd my response, I demand a recount!
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Re: Offical Gallows Hill is dead thread

Postby jwhitehorn » Fri Dec 14, 2012 6:09 am

Well you guys suck at storage then because the boats were 1 claim south of that. And seriously who names a Pilgrim's Hovel "The Warehouse" and then warehouses nothing in it?

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Re: Offical Gallows Hill is dead thread

Postby Mushibag » Fri Dec 14, 2012 6:13 am

The plot south of that was my 2nd plot, and my boats accrued there after testing the new crime mechanics for a few days. Hadn't gotten around to moving them out to the port. And as I said, it was built by zeh Germanz, with good intentions for people to store things there if needed, but no one needed to use that "Warehouse."
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