A silent world, the wilds. The only music, that of nature itself...
Something we should change maybe?
Alright, so first some craftable instruments.
Flute, Lute, Drums, Harp, Ocarina.
Flute : Requires 1 singing old log (Requires whittle)
Drums : Requires 1 dried hide, 2 smooth stones, 3 singing old logs, 1 stringy sinew (Requires hideworking)
Lute : Requires 1 singing old log, 5 stringy sinews (Requires Carpentry)
Harp : 2 singing old logs, 1 iron bar (Requires Carpentry, Blacksmithing)
Ocarina : 2 clay, one misshapen lump of clay (Requires Pottery)
Alrighty, we have instruments! Good stuff. Cept we have nothing to play.
Now here is where the suggestion diverges a little into 2 possible scenarios.
1. Music works via an mml system. (Similar to mabinogi)
2. Different tunes are crafted using certain items and paper. There is a set number of tunes.
In both music is loaded into an instrument and played, the music takes on the "voice" of the instrument and is played. Nothing so complex as duets (no idea how to do that one!)
This I leave for people to discuss.
Music, nice to listen to but once you've heard all the tunes why bother?
I propose one of the following:
Music speeds up learning speed
Music speeds up recovery when not in combat.
Music gives a temporary buff of some sort (faster movement, faster working speed?)
It's a bit rough at the moment but that's all I got.